Game #5 - Word Origami - is done. In fact, it was done two weeks ago, but then my laptop broke, and notwithstanding all the virtues of living on Bali, replacing a Mac turned out to be a long affair. We had a great time developing this game, and it’s one of the games we eventually want to polish up for the full release. Here is a video and a writeup about it:
Game #6 - Adventure Game - is done! This is our first original game, inspired by an iOS hit game Device 6. Making an original game is hard. It’s like trying to find your way from the middle of a desert, no landmarks, all directions looking the same. In retrospect a great game seems obvious, but finding that right set of features is hard. We spent many hours discussing the plot, the puzzles, the art style, and there was often no way to know how well something works without building it and testing in a prototype. That takes a lot of time. Our productivity was one day of effort to make one minute of gameplay, the lowest of all the games we made.
Today we completed game 7 out of 10. It’s a tower defense game with whimsical art, where everyday characters such as the punk, the local beauty queen, and the bum must defend their neighborhood from the alien invasion. Featuring an Elvis impersonator.