2014.2511 broke facebook implementation

:’( the iOS build just crashes now and there’s no error. id wager there’s another plugin i need to implement differently. game network probably?

Yep!   http://docs.coronalabs.com/plugin/gameNetwork-apple/index.html

Rob

lol thanks rob. I needed [lua][“CoronaProvider.gameNetwork.apple”] =
        {
            publisherId = “com.coronalabs”,
            supportedPlatforms = { iphone=true, [“iphone-sim”]=true },
        },[/lua]