Sorry to continuously bump this topic up. I’m now using the code that Peach so graciously provided (Thanks again), however, now that my ball is a sensor, it falls through the “floor” of my game. Is there a way to still have it interact with certain Rects, while remaining a sensor? Thanks again [import]uid: 191020 topic_id: 32682 reply_id: 130947[/import]
Sorry - our email subscription (to forum threads) stuff was messed up yesterday and am only just seeing this now.
RE the name - that’s a name I assigned it, I’m not changing anything. Look at Corona For Newbies Part 4 (available on http://Techority.com/) for some great info on collision detection.
You can have it interact while remaining a sensor but if you want it to bounce off switch isSensor to False. [import]uid: 52491 topic_id: 32682 reply_id: 131119[/import]
Sorry - our email subscription (to forum threads) stuff was messed up yesterday and am only just seeing this now.
RE the name - that’s a name I assigned it, I’m not changing anything. Look at Corona For Newbies Part 4 (available on http://Techority.com/) for some great info on collision detection.
You can have it interact while remaining a sensor but if you want it to bounce off switch isSensor to False. [import]uid: 52491 topic_id: 32682 reply_id: 131119[/import]