My HTML5 game contains several subsections that are initially inaccessible to the user.
I would not like to download these inaccessible files (images, music, etc.) until the user gains access to this subsection. This will have a positive effect on the productivity of the application (so the game will obviously load/start much faster).
Or at least make it so that the files are not downloaded to the phone again if they were already downloaded the previous time the game was logged in.
Do you think this is possible?