Could there be a problem with the admob v2 plugin? Similar to mintymint, I am using a connection which I usually use to build apps with Corona before admob v2. Even now, without the admob v2 plugin, android apps are building fine. With the admob v2 plugin inserted in the build.settings, I still get the #11 error. This has occured in a few of the network connections that I have used when trying to build Android apps. These connections were all fine for building before.
Are you sure no proxies or firewalls are in the way?
Hi Rob,
I check mine and confirm that there is no proxies and no firewalls.
As mentioned by mioastudio, could there is a problem with Admob v2 plugin for Android?
since everything is okay except when I using plugin for Admob v2 for Android build.
@mioastudio: so it is sometimes can build and sometimes cannot build for you?
Can you post your build.settings?
Hi Rob,
If it helps, I get this problem too - my app uses several plug-ins, all of which build fine for iOS. When I attempt to build for Android, I get the errors described above. When I comment out the admob v2 plug in (“plugin.google.play.services”), everything builds just fine, so there don’t appear to be any issues talking to your servers in general. I’m compiling on a Mac, and I’ve tried turning off the firewall and still get the same problems. I’m not connected to any proxy, and I’m using the very latest daily build.
Kind regards,
Simon