Hi Joshua.
Thanks for getting back to me. Sorry I did not answered you, I looked at my Google Dev Console and I didn’t find the device model that was showing that error (It allows me to filter per device, so Google has that info… but since it has hundred of devices in the filter list, it will take my forever to discover what is the buggy device…).
I looked here and I am not getting that library not found error, but it is good to know that this problem will be fixed in the #1199 daily build. I am updating my games this week, so I will wait this daily build.
Another Android error that I am seeing here is the following:
java.lang.IllegalStateException: Can not perform this action after onSaveInstanceState at android.app.FragmentManagerImpl.checkStateLoss(FragmentManager.java:1286) at android.app.FragmentManagerImpl.popBackStackImmediate(FragmentManager.java:451) at android.app.Activity.onBackPressed(Activity.java:2123) at android.app.Activity.onKeyUp(Activity.java:2101) at com.ansca.corona.CoronaActivity.onKeyUp(CoronaActivity.java:1786) at android.view.KeyEvent.dispatch(KeyEvent.java:2577) at android.app.Activity.dispatchKeyEvent(Activity.java:2334) at com.ansca.corona.input.RaiseKeyEventTask$1.run(RaiseKeyEventTask.java:87) at android.os.Handler.handleCallback(Handler.java:605) at android.os.Handler.dispatchMessage(Handler.java:92) at android.os.Looper.loop(Looper.java:137) at android.app.ActivityThread.main(ActivityThread.java:4424) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:511) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:817) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:584) at dalvik.system.NativeStart.main(Native Method)
It appears to me that is more related to the device instead of the platform, am I correct?
Thanks,
Renato