Hi Joshua,
I suspect that either Chartboost may be the library that tries to add the status bar notification. Yesterday we submit an update of an old game to Apple, and I got an automated email from iTunesConnect about a “Missing Push Notification Entitlement”. The only plugin in the project is Chartboost.
Btw, when I tried to remove the Facebook SDK and Facebook resources from the iOS project, it would not build as there was a dependency in libplayer.a. Can you get the iOS team to remove that dependency?
One more thing. I implemented the table-fix for image downloads yesterday, and it works fine on iOS. I don’t know about Android yet - Kim is asleep :). But there’s a bug in the simulator you should take a look at. This exception is thrown when you run this piece of code and select an image:
media.show(media.PhotoLibrary, function(event)
if event and event.completed then
display.newImage("image.jpg", system.TemporaryDirectory)
end
end, {baseDir=system.TemporaryDirectory, filename="image.jpg", type="image"})
Throws this exception:
-ImageKit Error: texturePacker: glGetError returned an error before createTexturePackerAtIndex err=1286 (in context: 0x102c7e000)
2013-02-22 09:48:27.304 Corona Simulator[45626:707] MacImageProvider::Show: got removeItemAtURL error Error Domain=NSCocoaErrorDomain Code=4 "“image.jpg” couldn’t be removed." UserInfo=0x10a9be2e0 {NSFilePath=/Users/Haakon/Library/Application Support/Corona Simulator/Corona-989FFEA0A0056F1363B0E32117AF72FE/tmp/image.jpg, NSUserStringVariant=(
Remove
), NSUnderlyingError=0x10a9c9620 "The operation couldn’t be completed. No such file or directory"}
2013-02-22 09:48:27.319 Corona Simulator[45626:707] glCheckFramebufferStatus error at end unbindRenderFBO
[import]uid: 21746 topic_id: 35601 reply_id: 143696[/import]