Thanks for the code. I’ve got good and bad news.
The good news is it works perfectly for me on my device.
I built it on my Windows machine using Corona 2018.3363. I then installed it on my Galaxy Tab 4 device running Android 4.4.2 for testing.
The animation played flawlessly without jitter in the simulator and on the device.
(Note: To make this easier to verify, I made the animation loop forever. This way I didn’t have to reload the app over and over to test it. However, even without that change, there was no jitter.)
You can download my APK here if you want to test it yourself:
https://github.com/roaminggamer/RG_FreeStuff/raw/master/AskEd/2018/10/spritesHelp/animHelp.zip
The bad news is we don’t know yet what is causing you trouble.
I have some questions (I am using a numbered list, please respond with a numbered list so I can correlate answers with questions directly):
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Did you build and test this example and verify it reproduced the problem before sharing it above?
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Does the APK I built work for you as expected?
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If you see an issue, please describe it. I don’t see any issues and I want to be sure I understand it.
(Thus far I understand the problem to be that the sprite frames are jittering in your game or app. That is, the images are shaking side-to-side in your MP4 video.)
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What version of Corona are you building with?
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What device are you building for and what OS version is it running?
PS - If you want to respond in Spanish, that is OK. I’m willing to translate. I will still respond in English, but I’d like to make this as easy for you to reply as possible.