Apps fail to launch after installing latest Corona and building + installing to iPhone

Hi

I am having the same problem as @raymond5.

My iphone just got upgraded to IOS 4.3.3 and nothing is working anymore i.e crash on device but not on Corona simulator. I’ve tried to build some of the sample apps with different versions of coronaSDK including the latest daily build but it still has the same crashing problem.

I also found the sample TurtleVsHares has no crashing problem after built and installed on my iphone !!

Anyone has any ideas ?

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@ Tom: I did have a look at the error logs before the format and re-install of everything, from my memory it said something about bus 10 error but I gotta confirm that when I’m back on the MacBook.

The crash error does not occur only on the iPhone, but also when I use Corona to build a test for the xcode simulator. and I’ve tried this using both a .286/288 version of corona, the 484 version, and xcode versions 3.5.2 and 4, and the errors occur all over. I’ll post the crash log as soon as I can.

@ quang: do you also get the same crash error when you build for the xcode simulator? I do, even after deleting and re-installing everything on my mac. Makes me wonder if it’s related to my Corona account. I gotta try everything here, so I’ll be registering a new corona account, download corona all over, try building my apps/the sample apps that came with corona and see if the problem is still there. [import]uid: 43140 topic_id: 11447 reply_id: 42830[/import]

@raymond5 i think that it got to do with Corona and IOS 4.3.3 because i can get TurtleVsHares working but not other and mine.

By the way i’m using Iphone3GS and xcode version is 3.2.5
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@ quang : I also have iphone 3GS and I’ve tried with that version of xcode and the ver 4 of xcode. Also, as with you, none of my projects build and run properly now, they work fine in the corona simulator, but xcode simulator and iphone make them crash after 1-2 seconds.

I gotta try that sample game that works for you and see if that is the case here with me also. [import]uid: 43140 topic_id: 11447 reply_id: 42837[/import]

@raymond5 i found the answer to my crashing problem.

i did actually use the default icon.png (or icon@2x.png) image file in my project and that causes the crash

Just simply make a copy, rename the .png file and use it anywhere in the project and it’s working again no crashing

i hope this would solve your crashing problem too [import]uid: 29051 topic_id: 11447 reply_id: 42843[/import]

Yay! My corona builds work as they should again! I am not sure what did the trick, but I registered a new Corona account, downloaded corona all over, re-installed xcode and made the changes to the icons as quang suggested, and my games now work once installed to the iphone.

I gotta do a few checks to see if it’s my old corona account that is causing the problems, or if it’s the icon names that’s causing the problems, or something else.

Right now I’m just damn glad it works again! :smiley: [import]uid: 72520 topic_id: 11447 reply_id: 42851[/import]

We are now experiencing this same problem.

Is there an identified solution?

[import]uid: 149275 topic_id: 11447 reply_id: 111380[/import]

One good thing to check is the “console” in Xcode when running the app. The console could be found in the Organizer and below the attached device to the left. Phone has to be connected to the computer as well.

You would properly get some info that could make it easier to understand whats going on under the hood. It has helped me several of times.

Joakim

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