Thanks dave but i figured out this issue !
But making an object sensor will prevent all the collisions happening to it… i want my ball to collide with key so there is no sense in making them sensor
Thanks dave but i figured out this issue !
But making an object sensor will prevent all the collisions happening to it… i want my ball to collide with key so there is no sense in making them sensor
Sensors detect collisions. Sensors do not move as the result of the collision. In the sci-fi shooter I’m building now, I had to make both the player’s ship and enemy ships sensors because if they end up spawning close to another object that would move to weird angles. My bullets are not sensors (ships don’t crash into each other in this game, just bullets) and it’s working like a champ.
Rob
Can you provide the link to all your games in google play ??