Thanks for the useful information everyone! I have a question related to the Android tablet detection while working in the simulator. Right now, I’m getting a nil value whenever I call androidDisplayApproximateDpi or the androidDisplayWidth(Height)InInches arguments with getInfo.
Is that expected behavior? If so, is there a method to develop on the simulator and still determine tablet/phone status for Android? I’m in a situation where my object layout would be determined by the physical size of the device. iOS is easy, but no go with Android so far.
