Build failures

Rob,

It seems like including appodeal in build.settings is causing “iOS build failed (5)

When I comment out appodeal section in build.settings, and comment out showing ads further in game.lua, my game builds OK.

settings = {     orientation =     {         default = "landscapeRight",         supported = { "landscapeLeft", "landscapeRight" }     }, --[[    plugins =     {         ["plugin.appodeal"] =         {             publisherId = "com.coronalabs",             supportedPlatforms = { iphone=true, android=true, ["android-kindle"]=true, appletvos=true }         },     }, ]]-- }

NOTE: I installed latest public Build 2016.2992. 

Can anyone confirm appodeal plugin is causing iOs build failed (5) (blank response from server) ?

Many thanks.

Ivan