Rob,
It seems like including appodeal in build.settings is causing “iOS build failed (5)”
When I comment out appodeal section in build.settings, and comment out showing ads further in game.lua, my game builds OK.
settings = { orientation = { default = "landscapeRight", supported = { "landscapeLeft", "landscapeRight" } }, --[[ plugins = { ["plugin.appodeal"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true, ["android-kindle"]=true, appletvos=true } }, }, ]]-- }
NOTE: I installed latest public Build 2016.2992.
Can anyone confirm appodeal plugin is causing iOs build failed (5) (blank response from server) ?
Many thanks.
Ivan