Build for iTunes Connect

no my iPad 3th generation its not jailbroken ,and I still having the same error from Xcode !!! [import]uid: 180288 topic_id: 35466 reply_id: 142214[/import]

You need to fix the error. I don’t know why it worked with a development profile, but if there is a Lua error, it needs to be fixed or you’re not going to be able to move forward.d
[import]uid: 199310 topic_id: 35466 reply_id: 142220[/import]

Hi Rob , I still having trouble trying to get approved my app in apple :-(. got rejected two times with the same problem, Apple Team can launch the app only the menu screen and not responding any touch !!!

I undertand distribution_applestore cant be install in device with itunes but my app build with distribution_apple I install it in my iPad using itunes and i got the same as apple , my app is installed and can open but only menu screen … its this possible I able to install the distribution_apple in my iPad or it should not install at all ?

my app as provision_dev doesnt show any error not problems at all , so if i build the app as distribution_apple the only way to see wheres the errors is using the console xcode ?
[import]uid: 180288 topic_id: 35466 reply_id: 142137[/import]

I understand distribution_store cant be install in device , when u said cant not install means Running the app ? cuz Install mine in iPad but doesn’t work only first screen open without respond of any touch, as same problem apple team has with my app when I tried to send it [import]uid: 180288 topic_id: 35466 reply_id: 142139[/import]

You should get an error from XCode or iTunes if you try to put a distribution profile signed app directly on the app and it should not install.

It sounds to me like you have a bug in your software. Just because it works in the simulator doesn’t mean it’s going to work on device. You need to, while having your iPad tethered to your mac, use XCode’s organizer, find your device in the sidebar and look for “Console Log” and see if you’re getting any errors.
[import]uid: 199310 topic_id: 35466 reply_id: 142150[/import]

Hi Rob

I build my app with distribution for apple store and Im able to put it inside itunes and the app get installed in the iPad and can open first page menu only but can play my app.

I open xcode and my iPad is on and i open console and i got this message error

: Lua Runtime Error: lua_pcall failed with status: 2, error message is: ERROR: table expected. If this is a function call, you might have used ‘.’ instead of ':'
Feb 8 17:09:48 Apprimos kernel[0] : IO80211AWDLPeerManager::doMonitorTimer 0 trigger 1 ms 2151 -> disable

question :

1 - I shoud not able to install the app using distribution for apple ? cuz if im able means i have problems with corona build or apple provision ?

2 - the error from xcode is right ? since Im runing the app in my ipad plugged with itunes with distribution for apple ?

P.S i tried with distribution Hoc adding my ipad and got the same error from xcode console [import]uid: 180288 topic_id: 35466 reply_id: 142152[/import]

  1. You should not be able to install an app signed for distribution directly on your device. You can only put AdHoc or Development directly on a device.

  2. No the error is from your app. That is what the “Lua pcall” tells me. In fact it gives you a lot of information:

ERROR: table expected. If this is a function call, you might have used ‘.’ instead of ‘:’

Something is looking for a table and it’s getting something else. It’s possible that you needed to use a : instead of a period when calling a function.

Unfortunately this doesn’t give us a line number. You should probably put some prints in your touch handlers since they are not working. Maybe you’re trying to add something to a display group and did a:
group.insert(object)

instead of

group:insert(object)

which if you’re doing this in a createScene it would prevent your touch listeners from getting initialized.
[import]uid: 199310 topic_id: 35466 reply_id: 142159[/import]

You both explain the exact same issue I am having, except for me it is an image call. It runs great with development, but with distribution (app store or ad hoc) it bugs out, not recognizing a image call. [import]uid: 28237 topic_id: 35466 reply_id: 142160[/import]

There are two primary reasons why “it doesn’t work on device” is either an error in build.settings or more commonly you have a file name with mixed case that doesn’t match your code. If the image doesn’t load, then you won’t be passing a table to the group:insert() and you get that error.

[import]uid: 199310 topic_id: 35466 reply_id: 142162[/import]

That still doesn’t make sense, I know that I shouldn’t be able to install directly to device. You’re correct.

Now why does it work perfect, no errors at all with development, yet distribution it still doesn’t work?

I sent my lua fle to Brent and he couldn’t see anything either.

http://developer.coronalabs.com/forum/2013/01/30/development-profile-works-distribution-does-not [import]uid: 28237 topic_id: 35466 reply_id: 142172[/import]

@rdchicago
Is your iPad is jailbroken? [import]uid: 70847 topic_id: 35466 reply_id: 142175[/import]

no my iPad 3th generation its not jailbroken ,and I still having the same error from Xcode !!! [import]uid: 180288 topic_id: 35466 reply_id: 142214[/import]

You need to fix the error. I don’t know why it worked with a development profile, but if there is a Lua error, it needs to be fixed or you’re not going to be able to move forward.d
[import]uid: 199310 topic_id: 35466 reply_id: 142220[/import]