build server down?

I just did an iOS build and it built fine. There were no other reports of build.server issues over night, so this would seem to be isolated to you.

Can you post the full console log from when you try to build?

Are you on Windows or a Mac?

What version of Corona SDK are you using?

Have you made changes to your build.settings recently?

Rob

I’ve been building pretty much everyday this week just fine, but today, I can’t build and get Communication Error #11:  Could not get HTTP Content Length Status.  Here’s what the console says:

22:37:38.412  Android build failed (11)

22:42:19.130  WebServices: Call corona.build.6 failed in 1470886939 seconds: Could not query HTTP content length status

22:42:19.182       params:  {

22:42:19.182      “hash” = “94cca12b9a3125736fab8b015dc22486d64a50ef9e6bd4b3b5ca75fb7096117f”

22:42:19.182      “domain_name” = “developer.anscamobile.com

22:42:19.182      “domain_time_stamp” = “1470886922”

22:42:19.182      “nonce” = “hRJQzRaPiJ”

22:42:19.182      “sessid” = “956030901990df027ca80fbf2315cc22”

22:42:19.182      “deviceId” = “a4f4a58dbd9142a7582553ce8293c8a8”

22:42:19.182      “timestamp” = “57688380”

22:42:19.182      “appname” = “Zantics Racing”

22:42:19.182      “file” = <32013924 bytes of data elided>

22:42:19.182      “device” = 0

22:42:19.182      “platform” = 1

22:42:19.182      “version” = 123300

22:42:19.182      “appPackage” = “com.gmail.kthompson200.Zantics_Racing”

22:42:19.182      “customBuildId” = “(null)”

22:42:19.182      “productId” = “basic”

22:42:19.182      “clientPlatform” = “Win”

22:42:19.182      “certType” = “developer”

22:42:19.182      “appVersion” = “1.0”

22:42:19.182      “launchPad” = 0

22:42:19.182      “json” = “{“isLaunchPadActive”:false,“targetCertType”:“developer”,“targetPlatformVersion”:123300,“targetDevice”:0,“dailyBuildRevision”:2906,“clientPlatform”:“Win”,“targetAppStore”:“google”,“targetPlatform”:1,“clientDeviceId”:“a4f4a58dbd9142a7582553ce8293c8a8”,“plugins”:{“plugin.facebook.v4”:{“publisherId”:“com.coronalabs”},“plugin.google.play.services”:{“supportedPlatforms”:{“android”:true},“publisherId”:“com.coronalabs”},“plugin.GameThrivePushNotifications”:{“publisherId”:“com.gamethrive”}},“dailyBuildYear”:2016,“clientProductId”:“basic”,“appName”:“Zantics Racing”}”

22:42:19.182  }

22:42:19.324  Android build failed (11)

Is this still happening?

I tried again this morning at 0630 central time and it was still happening. I won’t be able to check again until this evening at 1630ish. Did something change in the server since this morning?

You are the only one reporting a problem. I did an Android build with no issues. I’ll see if the engineers recognize this error. It could be a connectivity issue from you to us.

Rob

I just tried again on my wireless network (which how I normally connect) with the same result. Then tried connecting wired… same result. My Internet connection with Cox (150 Mb down 15 Mb up) seems very solid in all my tests. Not sure how it could be a connection problem on my end. Any other ideas?

Can you confirm the version of Corona you’re using?

Are you on a Mac or Windows?

What version of the Operating system are you using?

Thanks

Rob

I’m not at my computer right now, but I’m using the latest Public Release of Corona and I’m running Windows 10.

When you can, can you send the entire log file?

Thanks

Rob

When you say send, do you mean post it here?

Yes

Also can you try and build the “HelloWorld” sample app that ships with Corona SDK?

Thanks

Rob

I built the HelloWorld sample and it built fine, then I tried to build my game again and it worked.  I didn’t change anything, so not sure what happened there.  I’m at a point in development that I build at least once a day to test tweaking, so hopefully this issue doesn’t pop up again.  

I should probably post this separately, but I’m working on moving over to the facebookV4 plugin and having issues.  I changed the build.settings as per the documentation and changed the “require” line.  Now, when I first start the app on my device, I get a pop up immediately that says “ERROR:  Need Facebook App ID”.  Then it provides a couple of buttons ‘Get App ID’ and Integrate in Corona’.  Are there other things I need to change in the facebook.login code?

Please start another thread.

BTW… Thank you very much for your quick responses and help Rob.  You have been Awesome!