Can I disable/cancel touch if not on object?

Hey, sorry for taking so long to respond - been working…

I’ll modify the code for physics, though if you search the forums for my username you should find plenty of the same code as I have posted this stuff before. The basic change is to attach a touch joint instead of modifying the .x,.y values directly.

And here’s the physics version:

https://dl.dropboxusercontent.com/u/10254959/Help/MultiTouchIgnorePhys/main.lua

Note: Normally, I would place a static anchor object off-screen and make the walls dynamic, welded (“weld” joint) to the anchor, to keep them in place. This is a better solution for holding objects in a fixed position.

It works!

Don´t be sorry for 3 hour response time…thats great :D  I´m sorry for bothering you with stuff you allready have posted  :frowning:

I will search the forums for your username in the future.

I´ve been trying to solve this myself, but I keep ending up banging my head against the wall  :mellow:

Thanx for helping me out…again  :rolleyes: