can't install IPA on Device

I don’t believe you are allowed to use a folder named “resource”. Try renaming it to something else. You have to be careful naming things that can be keywords, like table.lua would potentially destroy the internal table functions. A classic place where this burned a lot of people is it’s only natural to have credits in your app/game so having credits.lua makes sense, but for the longest time we had a 3rd party service that used the credits.* namespace for it’s API calls.

[import]uid: 199310 topic_id: 36324 reply_id: 144343[/import]

@Brent: Yes I have followed the guide (With the example code I haven’t problems to install).

@Rob: I try to rename “Resources” to “Res” folder name but with the same error. The only way to install my app on iOS devices is to remove folders and put all images in the main root. :frowning:

Have you any suggestions?

Thanks for yours reply
Andrea [import]uid: 222190 topic_id: 36324 reply_id: 144385[/import]

Hi Andrea,
Can you post some code examples of how you’re placing some of the images on screen? There might be a slight error in your naming convention(s)… and we should be able to solve it.

Thanks,
Brent [import]uid: 200026 topic_id: 36324 reply_id: 144450[/import]

How are you making your IPA file?

Do you have Xcode installed and try installing the app directly?

[import]uid: 199310 topic_id: 36324 reply_id: 144468[/import]

I finally solved the problem.
With folder name “Resources”, "Resource, “Res” don’t work, but with “img” name the app installed correctly
About installation I made IPA with Corona’s Server compiling and install with XCode Organizer dragging the app in the Application tab of my device.

Thank you for your help
Andrea [import]uid: 222190 topic_id: 36324 reply_id: 144499[/import]