You might have to click on your device in the side bar and bring up it’s info pane. There may be a button there that says something like “Use this device for development”.
You may have to click that first.
Rob
You might have to click on your device in the side bar and bring up it’s info pane. There may be a button there that says something like “Use this device for development”.
You may have to click that first.
Rob
Hi Rob,
I’ve added it for development. Still got the same problem.
I also closed and reopened xcode, still the same problem …
actually i just tried again and it’s working now…
Can you click on “Console” and see the console log?
Okay if I try to add the app i get a simple error message “No code signature found”
the console says …
’
ar 3 12:47:59 Natalies-iPhone awdd[210] <Error>: CoreLocation: CLClient is deprecated. Will be obsolete soon.
Mar 3 12:48:03 Natalies-iPhone mobile_installation_proxy[102] <Warning>: LaunchServices: Please include the kCFBundleIdentifierKey in the options dictionary when installing an app.
Mar 3 12:48:03 Natalies-iPhone mobile_installation_proxy[102] <Warning>: LaunchServices: installing app for existing placeholder (null)
Mar 3 12:48:03 Natalies-iPhone installd[62] <Notice>: 0x255000 handle_install_for_ls: Install of “/var/mobile/Media/PublicStaging/TheBestCricketGameEverMarch2.app” requested by mobile_installation_proxy
Mar 3 12:48:03 Natalies-iPhone installd[62] <Notice>: 0x255000 MobileInstallationInstall_Server: Installing app com.sportspunter.cricket
Mar 3 12:48:03 Natalies-iPhone installd[62] <Error>: 0x255000 verify_signer_identity: MISValidateSignatureAndCopyInfo failed for /var/tmp/install_staging.tnRbBB/TheBestCricketGameEverMarch2.app/TheBestCricketGameEverMarch2: 0xe800801c
Mar 3 12:48:03 Natalies-iPhone installd[62] <Error>: 0x255000 do_preflight_verification: Could not verify executable at /var/tmp/install_staging.tnRbBB/TheBestCricketGameEverMarch2.app
Mar 3 12:48:03 Natalies-iPhone installd[62] <Error>: 0x255000 install_application: Could not preflight application install
Mar 3 12:48:03 Natalies-iPhone mobile_installation_proxy[102] <Error>: 0x345000 MobileInstallationInstallForLaunchServices: failed with -1
Mar 3 12:48:03 Natalies-iPhone mobile_installation_proxy[102] <Warning>: ERROR: MobileInstallationInstallForLaunchServices returned nil
Mar 3 12:48:03 Natalies-iPhone mobile_installation_proxy[102] <Error>: 0x345000 handle_install: Installation failed: Error Domain=LaunchServicesError Code=0 “The operation couldn’t be completed. (LaunchServicesError error 0.)” UserInfo=0x17d46e70 {Error=ApplicationVerificationFailed, ErrorDetail=-402620388}
Mar 3 12:48:03 Natalies-iPhone installd[62] <Error>: 0x255000 handle_install_for_ls: API failed
Can you take a screen shot of your build screen before you hit the build button? Also your build.settings file could be useful.
build screen shot attached
build.settings
settings =
{
iphone = {
plist = {
UIApplicationExitsOnSuspend = false,
FacebookAppID = “188128428059002”, --replace XXXXXXXXXX with your Facebook App ID
CFBundleURLTypes = {
{
CFBundleURLSchemes = { “fb188128428059002”, } --replace XXXXXXXXXX with your Facebook App ID
}
},
[“URL types”] = {
item = {
[“URL Schemes”] =
{ [“Item 0”] = “fb188128428059002” }, --replace XXXXXXXXXX with your Facebook App ID
},
},
}
},
android =
{
versionCode = “1”,
installLocation=“preferExternal”
},
androidPermissions =
{
“android.permission.READ_PHONE_STATE”,
“android.permission.ACCESS_NETWORK_STATE”,
“android.permission.VIBRATE”,
“android.permission.INTERNET”,
“android.permission.ACCESS_WIFI_STATE”,
“android.permission.ACCESS_FINE_LOCATION”,
“android.permission.ACCESS_COARSE_LOCATION”,
“com.android.vending.CHECK_LICENSE”,
“com.android.vending.BILLING”,
},
plugins =
{
--key is the name passed to Lua’s ‘require()’
[“CoronaProvider.native.popup.social”] =
{
--required
publisherId = “com.coronalabs”, – don’t change, is’t the publisher of the plugin
},
– key is the name passed to Lua’s ‘require()’
[“CoronaProvider.ads.admob”] =
{
– required
publisherId = “com.coronalabs”, – don’t change, it’s the publisher of the plugin
},
– key is the name passed to Lua’s ‘require()’
[“CoronaProvider.ads.vungle”] =
{
– required
publisherId = “com.vungle”,
},
},
orientation =
{
default = “portrait”,
supported =
{
“portrait”,
},
},
}
hope i didn’t confuse you with the screen shot. I tried to build twice - once with an ad hoc distribution profile, and once with a development profile. They both had the same result
thx
Is there anything in the Corona terminal build log that might be of interest?
here are the interesting looking bits:
sing additional build settings from: /Users/MacKirk/Dropbox/Best Cricket Pro Graphics/build.settings
WARNING: Your SDK may be out of date b/c the following SDK directory could not be found: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.1.sdk
WARNING: Using the following SDK instead: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.0.sdk
WARNING: Your SDK may be out of date b/c the following SDK directory could not be found: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk
WARNING: Using the following SDK instead: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk
Created XCENT: /var/folders/3n/_x6qhr1n2xg13tfn2rykb0cm0000gn/T/1393819096/entitlements.xcent
2014-03-03 13:58:45.025 defaults[15202:f07]
Domain (/Users/MacKirk/Dropbox/TheBestCricketGameEverMar2.app/Info) not found.
Defaults have not been changed.
2014-03-03 13:58:45.044 defaults[15203:f07]
Domain (/Users/MacKirk/Dropbox/TheBestCricketGameEverMar2.app/Info) not found.
Defaults have not been changed.
…
iPhone Developer: Daniel Kirk (45L778PUPR): ambiguous (matches “iPhone Developer: Daniel Kirk (45L778PUPR)” and “iPhone Developer: Daniel Kirk (45L778PUPR)” in /Users/MacKirk/Library/Keychains/login.keychain)
2014-03-03 13:58:53.469 Corona Simulator[15161:707] validationTool: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/Validation
okay so i’ve deleted the duplicate entry in the key chain, and voila, i’ve got an app on my device!
thx heaps Rob, I’ll owe you a beer or two when my app goes viral
hi again Rob, I was wondering if those SDK errors are going to give me any headaches?
eg
WARNING: Using the following SDK instead:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.0.sdk
I’m running the latest version I downloaded just yesterday or the day before… Version 2013.2100
thanks
Those SDK errors are harmless and have been supposedly have been fixed or are being fixed. 2100 is not the latest daily build. It’s the latest public build. The current daily build is 2187. http://developer.coronalabs.com/downloads/daily-builds
Rob