Cool. Thank you, XenonBL.
The thing is, InMobi ads crashes my game when ad-refresh is triggered while some of my timer(s) or transition(s) are still in progress. For example, if an ad-refresh happens while a display object is changing its size – bam, it completely freezes my game. I pretty much have to leave the game and relaunch the game.
So for the time being, I commented out all ads related code, and my game screen layout has a placeholder space for the banner ads to appear later on.
Hopefully, this crash bug will be fixed soon.
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