Working things out and seeing what I can do about the bugs… It’s very strange as these are the types of crashes that NEVER happen on the simulator, which leads me to believe it has something to do with memory.
It was happening on a 3GS though, so I don’t really understand that… that device is almost as powerful as the iPod touch 4g.
I’m seeing that *most* of the crashes occur during screen-changes, so I’m assuming it has something to do with unloading so many large resources and then loading back up a lot of other large resources.
I’ll try/test out lots of different things.
Also, I was unable to duplicate the level selection finicky scrolling thing. No matter how crazy I got with it, it worked… so I’m gonna have to do some tweaking to see if I can make that better though.
UPDATE: I was able to duplicate the selection problems. You must be sliding towards the bottom of the screen because if you release on TOP of one of the buttons, then it gets stuck… Easy fix, will be fixed in the next update (thanks for bringing that to my attention!)
On the flipside, I’m getting almost no complaints as far as gameplay, grahics, etc. goes so that’s a good thing at least
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