https://docs.coronalabs.com/ is still available, it’s just the main website we are working on.
In addition to Nick’s spot on answer, in game.lua you never add “timeLeft” object to the scene either. This will hang around when you change scenes.
Also semantics are important when programming. You don’t create a variable “NumberOfApples” to hold a display.newImageRect() object of a picture of a car. “restart.lua” implies that you are attempting to restart a level, not go to a new level. I tend to name that scene “nextlevel.lua”