Corona Blitz 2017.01 (April 1-8, 2017)

Virtue

Next time I’d like to see the time limit applied to development only and let me take as much time as I need to get the executable ready. Because dealing with certificates and profiles and such always seems to take as much time (for me) as development. :frowning:

 Jay

The joy of iOS!  

Virtue - behaviour showing high moral standards.

Not entirely sure how that translates into a game?

It’s a challenging theme no doubt!

@b23vnodev, the 4 hours is for development only. You can design and analyse anyway you want in this 1 week period.

@Jay, you have an extra hour to get the executable ready for each one of your submissions. If this is not enough, we can change this rule for future jams.

@adrianm, I don’t want to lead anyone so if you don’t want, please stop reading.

[spoiler]Actually, the idea came from an early PC classic, Ultima series. As Ultima Online from the series is my reason to start game programming, I figured it would be a good point to start. If you get stuck, you can always take a look at the series for inspiration.[/spoiler]

One more thing, I also extend the time period for an hour to compensate for missing out the starting time and mailing the theme :slight_smile:

Saying it once again, I’m really glad to jam with you all. Good luck and have fun! :slight_smile:

Agreed.  I was looking forward to participating, but this theme is so disappointing I doubt I’ll continue.  I was hoping for something like “donuts”, “giraffes”, “castles”, “fire” or… something - anything - that actually brings a visual to mind. Virtue does nothing for me.

Good luck jammers. :slight_smile:

I like the theme because it *is* so non-obvious. I still don’t know what I’ll do, which is refreshing. In other jams I’d had ideas that could be tweaked to fit almost any kind of donuts, castles, etc., kind of themes.

This one is challenging! :slight_smile:

 Jay

there are uncountable ways you could use “virtue” in a sentence - some of which could involve donuts and/or castles :smiley:

What like " he got fat by virtue of eating so many doughnuts" ?

If the theme is so tenuously linked like that then there isn’t really a theme and it’s just a fee-for-all.

Go over here and get some ideas: https://en.wikipedia.org/wiki/Virtue Just in the ‘Roman Virtues’ section alone there are a billion (approximate) directions to choose from.

Here are some ideas worth what you paid for them…

Shmup – While you can shoot the enemies, dodging them makes your score go up, shooting makes it go down. Make it through a level with the fewest kills.

Word Game – Make words while looking for the letters to fill the V I R T U E spaces. Each time you do, your score multiplier increases. Add a timer aspect so player has to choose; finish a word or use that letter to try and increase the multiplier.

Text Adventure – Go old school with a text-based game (but use buttons for possible player actions to get around needing to code a parser) where the storyline relies on a person being virtuous in order to win. (Hardest simply because story takes so long to create.)

Anybody else want to throw something into the pot? 

 Jay

I’ve started a new Twitter account @corona_blitz to share news, all of your progress and final submissions.

https://twitter.com/corona_blitz

Don’t forget to include #CoronaBlitz2017 in your tweets so I can share it on Corona Blitz account.

I have to agree with this… This theme is far too abstract for me and kind of killed my inspiration straight away.  :( Just coming up with an idea would take my more than 4 hours. Good luck to the rest of you who’ll be jamming!

@bgmadclown would have to confirm, but I don’t think your “thinking time to come up with an idea” should count against your four hours.

Rob

@Markus, coming up with an idea / design / testing does NOT count against your 4 hours. It is just for the coding period.

I’ll try to make it more clear in the rules section.

I know the theme is a bit unconventional but as Jay pointed out, there are endless ways to interpret the theme. For example, you can take “Platonic Virtue” from Wikipedia(https://en.wikipedia.org/wiki/Virtue#Platonic_virtue) and make a game about courage or justice. It still counts.

Thinking time should not be included as this is 4 hours in 7 days… but surely testing is part of coding?

As we all know success its at most 30% coding and 70% testing!

:slight_smile: That’s why I limited it to “gameplay testing” in the rules. I guess it would be better to allow a final look and feel to the overall gameplay at the end.

Trying to test and push out a big update this week so not sure I’ll have time for this… will try end of week if possible

Hi! It’s not that I thought it would be against the rules to work on the game idea for a few hours. The problem is that I don’t want to be doing that. I understand the meaning of virtue about moral goodness and everything, but it still doesn’t translate into more than some vague, abstract game ideas for me. I want to feel inspired and have cool, distinct ideas pop up in my head, or else there’s no point in participating in my opinion.

Don’t take this the wrong way. I still think it’s great that you’re hosting this event! But I’m also hoping that if there’s a next time, maybe the theme will be a little more straight-forward…  :slight_smile:

Actually, I thought people would like a theme that is a little bit different than other game jams and could be interpreted heavily. I see that this is not what everyone wants. I like jamming to whatever theme I face because, most of the time, I end up with really interesting ideas so I don’t think it’s the right way to go but it might be a good idea to introduce at least two different themes for special events like this in the future but we’ll see how this turns out.

That’s great feedback from both you and Todd. If I host another jam, I’ll keep that in mind and figure something out. Thank you.

Personally, I like the challenging theme.  I think part of the fun will be to see what each of us comes up with as a straight out virtue or a creative workaround.

@adrianm - I think “he became fat by virtue of eating too many doughnuts” is brilliant!   That’s what I call a creative workaround and a good laugh.  I hope to see more surprises like that from the whole crew.

I put in 90 minutes today but if play-testing doesn’t count, I get 30 back - yay!