Hi summer,
I learned from the engineers that this isn’t a bug. Windows and Android do not automatically downscale and reduce the memory footprint of an image to fit the screen like Mac and iOS does. That is, you’ll run into the same issue if you call display.newImage() with that exact same photo that is too big to fit the screen. Mac and iOS will automatically downscale it, but Windows and Android won’t. So, the solution is what you’re probably doing already: downscale it to the size you need and go from there.
Best regards,
Brent