Could not launch Corona Simulator vs. Safari 7.1

if, in fact many are developed to use landscape ipad and never happened. I send you a video. Spielberg filmed but not going to understand.

I think this only  happens if your using

    orientation =
    {
        default = “landscapeRight”,
        supported = { “landscapeRight”, “landscapeLeft” }
    },

try to change it to:

    orientation =
    {
        default = “landscapeRight”,
        supported = { “landscapeRight”, “landscapeLeft” }
    },

I find difference between above and below.

This is the file build.setting:

– Supported values for orientation:

– portrait, portraitUpsideDown, landscapeLeft, landscapeRight

settings = {

orientation =

    {

        default = “landscapeLeft”,

        supported = { “landscapeRight”, “landscapeLeft” }

    },

iphone = {

plist = {

UIStatusBarHidden = false,

UIPrerenderedIcon = true, – set to false for “shine” overlay

–UIApplicationExitsOnSuspend = true, – uncomment to quit app on suspend

            --[[

            – iOS app URL schemes:

            CFBundleURLTypes =

            {

                {

                    CFBundleURLSchemes =

                    {

                        “fbXXXXXXXXXXXXXX”, – example scheme for facebook

                        “coronasdkapp”, – example second scheme

                    }

                }

            }

            --]]

}

},

–[[

– Android permissions

androidPermissions = {

  “android.permission.INTERNET”,

  },

]]–

}

The version I downloaded and installed the Corona SDK with which version of OS X works ? I have Mac OS x 10.9.5

Oops.   Make it default to landscapeRight not landscapeLeft.

It does not work, Rob.

– Supported values for orientation:

– portrait, portraitUpsideDown, landscapeLeft, landscapeRight

settings = {

orientation =

    {

        default = “landscapeRight”,

        supported = { “landscapeLeft”,“landscapeRight” }

    },

iphone = {

plist = {

UIStatusBarHidden = false,

UIPrerenderedIcon = true, – set to false for “shine” overlay

–UIApplicationExitsOnSuspend = true, – uncomment to quit app on suspend

            --[[

            – iOS app URL schemes:

            CFBundleURLTypes =

            {

                {

                    CFBundleURLSchemes =

                    {

                        “fbXXXXXXXXXXXXXX”, – example scheme for facebook

                        “coronasdkapp”, – example second scheme

                    }

                }

            }

            --]]

}

},

–[[

– Android permissions

androidPermissions = {

  “android.permission.INTERNET”,

  },

]]–

}

Just try other applications that were completed months ago. Have the same effect: frame is rotated. These did not have this problem. 

Here is a problem in the simulator or an update I have done and remember. 

These days I installed iOS 8, Safari 7.1, iTunes 11.4 (18). You must be missing something. I would play it’s Corona SDK, but not sure.

The rotating simulator is annoying but it’s hardly an issue that keeps you from using the product.  I’ll mention  it to Engineering.

Rob

hey guys, I have a project that relies on an old build (2014.1262 graphics 1.0) and wasn’t able to open the simulator, the same error message “a fatal error has occured”. installing the latest daily build is not an option because it would take enormous amount of time to update the code to graphics 2.0. is there any solution to get the simulator working again?

edit: couple of months ago I had tried to use the graphics compatibility with newer versions but there was tons of bugs. this was the reason that I insisted using 1262 version with old project. today I have tried the compatibility mode again with the latest daily build and so far there is no bug whatsoever.

Rusty, I’ve been through something similar as far as graphics are concerned. Take all the time in the world, with patience and begins to convert your code to version 2.0 graphics. It is tedious, bugs will appear, but will make disappear. It is good to work with very old versions of Corona SDK. Involve other problems. There are a few articles about it to make the transition more bearable.

As new versions of Corona SDK are increasingly far from being able to upgrade they appear. Do it now. Cuesta. It costs a lot. You are about to renege hours. But you have to do. You can not be programmed with the old versions. They’ll bring trouble sooner or later and there are new features that do not take advantage. 

A hug.

Just look:

http://docs.coronalabs.com/guide/graphics/migration.html

http://coronalabs.com/blog/2013/11/20/tutorial-fast-migration-of-graphics-1-0-based-projects-to-graphics-2-0/

fferraro67 thanks for your suggestion :slight_smile: