Another suggestion is to put the restore function on a button. This is how Apple insists that you handle this. If store.restore() is the culprit and it could be a problem is there is nothing to restore, you could at least get people into the game and playing it. You only need to restore if someone deletes and reinstalls the app later. Since this isn’t a common thing, doing a restore at the beginning seems a bit
brute force.
In the mean time I’ll loop in the engineer who did the plugin and see if he has any thoughts. We may need a bug report at some point, but it will be tough since it’s a live server issue.
Rob