Do you plan to release a Windows version of the Corona SDK ?

Why I use Corona? It is easy to use (thanks to LUA) and so you need less typing. You get things on the screen faster. Does it lack features I would like to see? Hell ya. Would I love see faster bug fixes or faster development? Sure, you can bet on that.

But is that holding me back? Nope, I work around it or leave a feature out. Point blank. If my life would not through bricks at me atm, I would have my app already done. Anyway, if I want to have it all, I have go back to ObjC. On the Android I started to try things in JAVA but that would be something to start from the very first for me. The dev environment is in my way. Personally I am waiting on the Android side now for something vom Blitz Research to arise on the net as I love the Blitz languages. And I am sure that it will rock.

With Ansca/Corona someone has to use the product as it is. With all the bugs and quirks. And if it doesn’t work, someone leaves and uses something else. [import]uid: 5712 topic_id: 81 reply_id: 3709[/import]

Well I agree about writing code around “problems”…

To move away with more than 10.000 lines of code and having the app in playtest with >10 testers (partially even payed ones) would be kinda stupid… because of missing UDID access?

I will even publish it without having the UDID support available… but I have to move to ObjC for the next project which can’t exists without as it registers devices for the purpose of license counting.

I already skipped OpenFeint (for now) because it is not usable for my needs till they extend the interface so that users switching can be recognized.

I moved over to prerendered “Text” as images because the text rendering routine is buggy and creates artifacts. Made some stuff even prettier too. But also creates more work for an iPad Version.

Telling me to have to “work around stuff” when I mention flaws and bugs is a moot point and nothing I’d expect from devs… nor from other users. I sure do that… and I am pretty good at this.

Those bugs and flaws exist and should get sorted out… Having reproducible bugs fixed should be always priority. I am confident that Ansca thinks the same.

I am not writing in this forum because I hate Corona, Lua or Ansca… I write because I think it is great and could be even better if some of the little details would get more attention. [import]uid: 6928 topic_id: 81 reply_id: 3710[/import]

Well, I was in the same boat as you before. I bitched, complained, etc etc. Since I am participating in this forum, nothing much changed regarding how Ansca is dealing with the problems. Sometimes it looks to me like they are doing other stuff and not work mainly on the Corona Engine. But they talk a lot, that’s for sure. They promise a lot too. Still, bugs won’t be fixed fast. You wait for ages for some features to arise. For sure AM is playing SJ in his arguments. Reading all these feature requests and bug reports from the last year now fit in the picture.

Anyway I gave up complaining. I will finish my app with Corona. By that point and if I don’t see that things have changed, then I move on. Point blank. Corona is just a tool, not a religion.

[import]uid: 5712 topic_id: 81 reply_id: 3711[/import]

Hmm… The game edition and recent bug fixes made me think they are pretty active and responsive in general. [import]uid: 6928 topic_id: 81 reply_id: 3714[/import]

Android is going to overtake iOS soon in terms of handsets out there. Surely it makes absolute sense to have a Windows or Linux version of the Corona SDK because there a lot of people with no interest in targetting iOS. Why would they invest in Apple hardware ? I think you’re severely limiting your potential user base.

[import]uid: 10451 topic_id: 81 reply_id: 8693[/import]

@AlanBourke … Did you saw this? http://blog.tweetdeck.com/android-ecosystem

I am going to stay away from that mess and concentrate on the >100 million devices with predictable hard- and software standards and “one Store”. But that is just me :slight_smile: [import]uid: 6928 topic_id: 81 reply_id: 8696[/import]

Yeah, I saw that, and if you actually read it you’ll see that of all the versions of Android there, over 100 of them are homebrew builds which I frankly would disregard completely. 99% of the users on that are using official 1.6, 2.1 or 2.2. And the Tweetdeck people were also at pains to point out that the different Android platforms and phones were not that much of a big deal - it was other people who went into panic mode.

So - I have nothing against the iPhone or developing for it but until I am in the position to spend a stack of cash on a Mac and so on solely for mobile development, it would be great and sensible to have even a Linux version of Corona.

[import]uid: 10451 topic_id: 81 reply_id: 8703[/import]

I am not against an Windows Version of Corona for Android OS …

But I am much more for the missing SSL or Async HTTP Support and more “Native iOS” Elements in the first place… this has sole selfish reasons and this is part of why I pay(ed) for corona… giving me the tool to create great and competitive iPhone Apps at a time as it could not even compile any real application for Android …

In addition I do not believe into Android as my market yet! This is the old “low hanging fruits” symptom… Yeah it may grow in market share… but nobody “protects” my investments as good as Apple did the last years to me! [import]uid: 6928 topic_id: 81 reply_id: 8705[/import]

Just to add to this conversation regarding Windows & “can’t submit Apps”: there’s the DragonFire SDK which promises to allow iPhone development on Windows. I think they achieve that through a web interface. If they did it, it’s not completely unthinkable. But I can’t imagine right now the hoops they (or the developers) have to jump through in order to make this possible.
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Just registered and downloaded the SDK as there was absolutely nothing in the user journey which indicated I would need to be on a mac. Understand the situation but would have thought that there would be a Windows version for Android development. [import]uid: 10546 topic_id: 81 reply_id: 8898[/import]

The idea’s fine in principle, since the compiling seems to be done at the server end, but IMHO Anscar has more urgent issues to attend to.

I, like others I know who wanted to jump on the iOS bandwagon, bought a Mac for the purpose. It’s not such a big thing. And if you have any familiarity with Unix you’ll be pleasantly surprised.

I would not like to see valuable resources tied up porting to - and maintaining - another OS. [import]uid: 3953 topic_id: 81 reply_id: 8938[/import]

Well, two grand for a Mac on top of the Apple fees and whatever Corona costs per month may or may not be a big deal depending on your circumstances. However I have no interest in developing for iOS and I still think Corona is severely limiting its potential audience here. [import]uid: 10451 topic_id: 81 reply_id: 9023[/import]

I totally agree. I think I’d buy this SDK as soon as it comes for Windows. To purchase a Mac is no option for me. It IS possible to create iPhone Apps under windows, just look at the DragonFire SDK and/or Airplay SDK. [import]uid: 11180 topic_id: 81 reply_id: 10669[/import]

Ok, Screw Apple, I want to make Android Apps, that has nothing to do with apple, so why do I need a mac to make android apps? [import]uid: 15472 topic_id: 81 reply_id: 16876[/import]

Windows version will be very welcome! I have a good pc, a android phone and i want to make games for android market. I dont want to buy a mac to do android games. [import]uid: 13040 topic_id: 81 reply_id: 16885[/import]

apple only doesnt want the programming language not the OS, with that said, check out Airplay SDK, I came from there until I realized: C++ sucks monkey’s dangling balls, also I had to write my own sprite module to animate stuff. [import]uid: 11334 topic_id: 81 reply_id: 16886[/import]

Totally interested in a Windows version… I see this thread has been going on for some time now.
Hopefully some decisions have been made and work being done towards this goal.
Especially with the big news break Corona just got with that 14 year old developer. [import]uid: 15613 topic_id: 81 reply_id: 16898[/import]

I would like a windows version, since I don’t have a mac, and since they are quite out of my price range, it would be great to have a windows version!!
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I’d like to see a Linux version. I’m interested in Android development only, really not an Apple person, so don’t care about compiling iOS versions. It looks a very nice tool just for Android apps. [import]uid: 18066 topic_id: 81 reply_id: 17034[/import]

Would license in a second if it were ported to Windows - seems like kind of a no-brainer - why not capture your market while you’re hot? [import]uid: 18351 topic_id: 81 reply_id: 17061[/import]