Hi @noeguer,
This is relatively easy then (no need for a distance joint). Just put the touch listener on the stage and use a standard “moved” listener to move both objects along with the touch.
Brent
Hi @noeguer,
This is relatively easy then (no need for a distance joint). Just put the touch listener on the stage and use a standard “moved” listener to move both objects along with the touch.
Brent
Not so easy. Doing that the movement is not smooth when you touch and move fast.
what I am doing is to create three obj on touch with 3 distance joints which move the player inside.
Hi @noeguer,
There’s no “obvious” reason why this would not move properly, and move fast with the touch. Can you please post your code how you’re moving the object(s)?
Brent