I can’t get an animation to work when I’m using a second tileset. Here is some code from the json map file for the tileset and the animation settings.
The animation on the first tileset is running, but the second isn’t. Maybe you can see some error here?
"tilesets":[ { "firstgid":1, "image":"..\/graphics\/tiles\_set\_1\_64x64.png", "imageheight":990, "imagewidth":990, "margin":1, "name":"tiles\_set\_1\_64x64", "properties": { }, "spacing":2, "tileheight":64, "tileproperties": { "18": { "bodyType":"static", "name":"treasurechest", "physics:bounce":"0", "physics:enabled":"true" }, "3": { "anim:enabled":"true", "anim:options":"!!! start: 1 count: 2 time: 1000" } }, "tilewidth":64 }, { "firstgid":226, "image":"..\/graphics\/tiles\_FOW\_1\_64x64.png", "imageheight":204, "imagewidth":1020, "margin":2, "name":"FogOfWar", "properties": { }, "spacing":2, "tileheight":64, "tileproperties": { "226": { "anim:enabled":"true", "anim:options":"!!! start: 227 count: 3 time: 1000" } }, "tilewidth":64 }], "tilewidth":64, "version":1, "width":16