@lano78 - Dude PE is fixture data editor… Its not meant to edit b2body settings. Besides it aint that hard to set body type in your code. Take it like a man and add the one extra line of code… -.-;;
And yeah I am flaming you because its something that you can do in one line of code and you are asking Andreas to do it for your lazy butt.
By the way, TP and PE are separate product… why is there need to work together? Spritesheet in PE? You do realize it will introduce new complexity to the coding of PE for adreaas? One other thing, you do realize that if you update any images on spritesheet you have to start with single image anyways. Single images for shape editing makes more sense rather than whole bunch of shapes that Andreas has to work to extract to edit the images… You create a single image, create shape data in PE, create a spritesheet in TP using the single images. What more do you want?
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