Thanks for this. I’m having some trouble with this.
I have an Enterprise project I haven’t compiled in perhaps a year. My Enterprise subscription expired last spring, and I was told I did not need to renew as Native was now free.
I installed the 2017.3135 release, and ran the “Enterprise” setup app as you suggest.
FIrst problem: I use Flurry and Bit Enterprise plugins. I could not access Enterprise plugins as the Corona web site said I don’t have an Enterprise license. I copied older plugins from a previous build, but don’t know how that will work out, nor where to find updated copies of what I need.
After cleaning up some issues such as missing Games, Photo and libSTDC++ vs libC++ overrides, etc, the app compiled, but failed to build with:
Could not launch Corona Builder. Your current subscription ‘Corona SDK’ does not have sufficient privileges.
ERROR: This computer is not properly authorized. You must have an account with the Enterprise (Native extensions) subscription. Please use the ‘authorize’ command or check that your subscription type is valid.
Using Bundle Id: (com.kinnor.xxx)
Using AppId: (com.kinnor.xxx)
Creating application.metadata …
Archiving /Users/tbuchler/Library/Developer/Xcode/DerivedData/TropeTrainer-akvmzbrcxxxtqedhaltopcazfhyr/Build/Products/Debug-iphonesimulator/xxx.app/*.lu into /Users/tbuchler/Library/Developer/Xcode/DerivedData/xxx-akvmzbrcxxxtqedhaltopcazfhyr/Build/Products/Debug-iphonesimulator/TropeTrainer.app/resource.car
ERROR: Failed to generate resource.car.
Exiting due to errors (above)
Command /bin/sh failed with exit code 255
What do I need to do to get this to build, and where do I find the latest Enterprise plugins for Flurry and Bit (bitwise arithmetic)?
Thanks,
-Tom