Does the CoronaSDK sample Interface/DesktopWindow exhibit the same issues you see with your own app?
Okay - I’ve done some testing.
When I set “resizable” to false in the sample app then yes, exactly the same thing happens.
And if I set resizable to true in my app then it works okay.
So basically, with resizable set to false, any app seems to exhibit the same behaviour, namely that when in full screen mode, if I hover my mouse top left and then tap the green button that appears, the entire window shifts up and right so it’s partly off the screen (about 30% - 40% of the window is off screen). There is then no way to get it back on the screen as the green maximise button is no longer available as that presumably is also off screen. So I have to choose to Exit from the Mac menu and then relaunch.
BUT…
Interestingly, if I open the sample app full screen and then click the button you’ve included within the actual app to “maximise” I can then use the green Apple maximise button no problem and the window doesn’t move off screen. I can flick between full screen and maximised window and everything works perfectly, but only after I’ve manually clicked the button you included in the app.
Obviously I don’t really want to include a maximise button within the app myself. I could code it do this automatically the first time the app runs but I would prefer the user to start in full screen.
Is this a general bug or is it only happening to me?
Thanks.