I had tried most devices.
Example - iphone retina (3.5), iOS 7.0.3. Loaded facebook app
console
Feb 25 19:35:42 Gregs-MacBook-Air.local Facebook[14167] \<Notice\>: BUG in libdispatch: 13B42 - 866 - 0x2 Feb 25 19:35:42 Gregs-MacBook-Air.local Facebook[14167] \<Notice\>: BUG in libdispatch client: kevent[EVFILT\_VNODE] add: "Bad file descriptor" - 0x9 Feb 25 19:35:42 Gregs-MacBook-Air.local Facebook[14167] \<Warning\>: Platform: iPhone Simulator / x86\_64 / 7.0.3 / Apple Software Renderer / OpenGL ES 2.0 APPLE-9.2.1 Feb 25 19:35:42 Gregs-MacBook-Air.local lsd[14137] \<Warning\>: LaunchServices:(called by PID 14167) Identifiers file does not exist. Feb 25 19:35:42 Gregs-MacBook-Air.local lsd[14137] \<Warning\>: LaunchServices:(called by PID 14167) Creating new identifiers file. Feb 25 19:35:42 Gregs-MacBook-Air.local Facebook[14167] \<Warning\>: Runtime error module 'facebook' not found:resource (facebook.lu) does not exist in archive no field package.preload['facebook'] no file '/Users/greg/Library/Application Support/iPhone Simulator/7.0.3/Applications/B6EE78B9-F84A-40D2-8D0D-0004C36357EB/Facebook.app/facebook.lua' no file '/Users/greg/Library/Application Support/iPhone Simulator/7.0.3/Applications/B6EE78B9-F84A-40D2-8D0D-0004C36357EB/Facebook.app/facebook.lua' no file './facebook.so' no file '/Users/greg/Library/Application Support/iPhone Simulator/7.0.3/Applications/B6EE78B9-F84A-40D2-8D0D-0004C36357EB/Facebook.app/facebook.so'facebook stack traceback: [C]: in function 'require' ?: in function 'require' ?: in main chunk