Facebook Pulgin error - Unexpected build error (check simulator console for message )

Your Xcode installation is not right so Corona can’t build and sign the app. There may be a conflict if you recently updated Xcode or moved it from it’s default location. You may need to remove and reinstall Xcode.

2014-09-01 10:43:44.248 Corona Simulator[1132:507] xcode-select is set to an invalid location:

/Volumes/Xcode/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++: No such file or directory"}</error>

Run this command in the terminal to show where it thinks Xcode is located:

xcode-select -print-path

Hi Tom,

Thanks for the reply, I updated my OS and Xcode to the latest version and Its building fine. But when I use 

local facebook = require( “facebook” )

in the main it works fine in the simulator but when i build and run on the device the page becomes blank 

I removed it and it works. please help 

Thanks ,

Max

Corona Staff

Still looking for an answer to my build issue.

Thanks

@Guy Stockwell, I thought you worked around it by renaming the file.

I did, but will that affect the use of the Facebook plugin? Was it an error in the package?

I doubt a readme file will cause problems.

Rob

I guess my next question is, why does enterprise require this file? 

/Applications/CoronaEnterprise/Plugins/sdk-facebook/ios/FacebookSDK.framework/Versions/A/Resources/FacebookSDKResources.bundle 

The FacebookSDKResources.bundle is used when you need to override default resources or strings like for internationalization.  It is not required to use the SDK.  See: 

https://developers.facebook.com/docs/reference/ios/current/constants/FBSettings#resourceBundleName

for more information.

Rob

gotcha, Thanks