Your current version is probably fine.
I tried buiding the same app which was working before and now it crashed as soon as it start and says Runtime Error module ‘plugin.fbAudienceNetwork.paid’ not found. I have added the plugin in build.settings and also did require in main.lua.
Note: This was the same code which was working before but No Fb ad was showing as FB was saying the sdk is too old. I changed nothing but just updated the corona to latest sdk 2019.3556 and took build
Is it iOS?
Also, please, share build.settings.
here is my build file:
this is for Android, i did not test this for ios yet. It is crashing on my require call in the main.lua.
Below is the crash log:
Thanks a lot! It seems that paid and free version got mixed up. Should be back to normal now.
ok, i am going to build now and test it on device. will update here in a few.
Its working great, thank you Vlads, Thank you Corona team
I used plugin.facebook.v4a.
Uploading .aab to GooglePlay fails.
I get an error message that “fb” is an invalid language.
Is this related to the Facebook API?
Can you try uploading APK? Also, please, provide full error message.
I’, Sorry.
This error messages.
Upload failed
Your App Bundle targets the following unrecognized languages: fb. The list of supported language codes can be found in the IANA registry. Invalid languages caused by third-party libraries can be excluded using the resConfigs Gradle property.
I sent you the APK URL. > vlads
Thanks! It seems to be facebook sdk bug. Also, happens only when you submit AAB. Submitting APK should be fine.
I updated Facebook to 5.11.2, where they claim it should be fixed.
Thank you vlads !.
I built it again and successfully uploaded .aab to GooglePlay.