Fear of HTML 5

Hi,

I think there is nothing much to fear because HTML5 becomes more popular. You can only gain from it. Like someone said before, it is another market. Your game could get extra visibility. Even if your game doesn’t sell well on one market, it serves as an extra commercial for others.
The HTML5 market is a small one for now but I expect it to become bigger once the other browser companies realize its power. Look at Google. It has already a webapp store.

About the tools you should use or not? I would use the tool that fits a job the best. For me it is important to have a tool that can export to as many markets as possible, is flexible and expandable.

As others have stated already some good HTML5 tools, here is another one, Monkey:

http://www.monkeycoders.co.nz

Michael [import]uid: 5712 topic_id: 11333 reply_id: 41705[/import]

Just to throw my two cents in here, if there was a transition towards making apps with HTML5, there would also be websites that act like the Apple or Google app stores.

We would see sites like Kongregate.com offer developers the chance to post their apps on their websites and they would handle the transaction fees (30% cut similar to now).

To me, it seems like Carlos is already on top of HTML5 and if there is a transition, I will wait to hear from him. [import]uid: 14218 topic_id: 11333 reply_id: 41711[/import]

And then this comes out:

http://news.cnet.com/8301-1023_3-20072936-93/mobile-app-use-outpacing-web-browsing-report-says/?tag=cnetRiver

Article kind of points to the opposite of what is being predicted about everything moving to web based, at least for now.

I get that sites will offer developers to go to their site and post their apps. The problem is how many of these site will there be and what casual user is going to look through the many sites that pop up doing this. Tons of Flash game sites now and what do they want to do to make money, move to the app stores.

Corona doing what they can to help out Flash developers because they to know that the money is in the app stores and not one of hundreds of websites that have Flash games. Just curious, do you ever pay to use any of those Flash game sites or are they all ad supported? I never ran into one that you paid. [import]uid: 8533 topic_id: 11333 reply_id: 41738[/import]

Very interesting article.

You’re right, I have never paid for a Flash game. However, what I was trying to say, if everything moved to HTML5 web based games, we may start to see subscription gaming sites or websites where you purchase tokens to play games.

Paying for web based games is not how things are now, I was just giving my thoughts on where I think the future is if things did move to a web based platform.

However, with that said, it looks like the article your posted a link to proves that I am probably wrong. [import]uid: 14218 topic_id: 11333 reply_id: 41742[/import]

We will head to something that is web based sooner or later. The publishers and big game making companies loose so much money because of piracy and second hand game dealers.

The best way for them will be the one where no game is transfered but you play it with a client. If it is a webbrowser so something else, we will see. [import]uid: 5712 topic_id: 11333 reply_id: 41746[/import]

HTML5 is great… for websites. I only build in HTML5 now. But our browsers will not likely be optimized for high frame rates in the near future.

Even though we can build an app in HTML5 and make it look like an app, at the end of the day, you’re still running it in a browser and it will feel like it.

Native apps won’t be going away any time soon. [import]uid: 19626 topic_id: 11333 reply_id: 41757[/import]

webGL won’t be in Internet Explorer anytime soon either =’ ( [import]uid: 4596 topic_id: 11333 reply_id: 41942[/import]

Hey all,

seemse like Im little late for this topic but I also add some comments :smiley:

Well I try really to get quite deep into HTML5 I think its a nice way also for creating apps. but I think right now the tools for mobile platforms are not that well. I dont think that only native apps will be stay in the futur. Im thinking more about a mixture of native + web tech apps.

Tricky and fast part will be done natively the rest will be done by using the web technologies.

Recently I also tried again objective c but still I dont like it so much. Its not sooo hard but you need to write so many thinks and libary is quite huge. so there is a big different between Cocoa framework and the basic understanding of objective c ;D

To summarize: I hope that Corona SDK will get closer to integrate HTML5 content because with this feature there are the possibility to create apps which can more.

I love corona SDK, I love game programming but I also like to program useful apps sometimes :smiley: so I would like to see that corona SDK is no longer only seen as a game programming framework.

Regarding the build progress I would like to see an offline version for it. I know its better for ANSCA becasue this is making sure that people uses paid accounts but maybe there is some offline build integration already planned.

Also just for additional feedback I would also considering MAC App store support. This would be a great feature which can kick competitors right out of the way!

Thank you
best regards [import]uid: 47053 topic_id: 11333 reply_id: 79157[/import]