Awesome!! Works perfect now. Thanks!
Yup, just the one caveat you should be aware of. From the checkin comment in build 2034:
“you cannot change the anchor point after the addBody call.”
Yeah i noticed that. That is something i can work around for now.
Is there something special you have to do to get a group image for physics to respect the anchor point? I set my group anchorY to 0 (2 images inside the group are positioned via anchorY = 0). I addBody the group but hybrid physics mode shows it centering the collision box as anchorY = .5
What gives?
Is there something special you have to do to get a group image for physics to respect the anchor point? I set my group anchorY to 0 (2 images inside the group are positioned via anchorY = 0). I addBody the group but hybrid physics mode shows it centering the collision box as anchorY = .5
What gives?