Free Jetpack Joyride Template

No worries :slight_smile: [import]uid: 119420 topic_id: 21879 reply_id: 140806[/import]

Sorry, weekend ended up being busier than expected. It is now here - http://glitchgames.co.uk/templates/BarrelJoyride.zip [import]uid: 119420 topic_id: 21879 reply_id: 141432[/import]

Much appreciated. [import]uid: 206803 topic_id: 21879 reply_id: 141437[/import]

No worries, hope it helps! [import]uid: 119420 topic_id: 21879 reply_id: 141451[/import]

I can’t find a way to PM you, would you mind asking me which IDE do you use for Corona? [import]uid: 206803 topic_id: 21879 reply_id: 141453[/import]

@Glitch Games WOW! Thanks so much! I always wanted to learn about OOP in my Corona dev and this is a great gift! I am sure i am going to learn a ton. My current code is really a spaghetti type code (hard to maintain) It is too late for Space Command but for next game…

Thank you.

Mo [import]uid: 100814 topic_id: 21879 reply_id: 141469[/import]

@ Aidin - I don’t really actually use one, I just use TextWrangler. However I’ve been looking into Outlaw which looks pretty awesome.

@ Mo - You’re welcome, it’s been a while since we wrote this template ( back in Feb I think ) but I should be able to answer most questions anyone has about it. [import]uid: 119420 topic_id: 21879 reply_id: 141506[/import]

Code is great, only if it would use Storyboard because I’m facing severe difficulties integrating Storyboard.

Re IDE, so how do you do breakpoints and things like that? I think TextWrangler doesn’t support it. [import]uid: 206803 topic_id: 21879 reply_id: 141508[/import]

Yea we don’t use Storyboard at Glitch, we’ve been using Director since it was originally released and now we use our own GGScene lib instead.

No breakpoints or anything like that no, it really is just a text editor not an IDE which is why I’m looking into Outlaw. [import]uid: 119420 topic_id: 21879 reply_id: 141510[/import]

@Glitch Games, still waiting! [import]uid: 206803 topic_id: 21879 reply_id: 141417[/import]

Sorry, weekend ended up being busier than expected. It is now here - http://glitchgames.co.uk/templates/BarrelJoyride.zip [import]uid: 119420 topic_id: 21879 reply_id: 141432[/import]

Much appreciated. [import]uid: 206803 topic_id: 21879 reply_id: 141437[/import]

No worries, hope it helps! [import]uid: 119420 topic_id: 21879 reply_id: 141451[/import]

I can’t find a way to PM you, would you mind asking me which IDE do you use for Corona? [import]uid: 206803 topic_id: 21879 reply_id: 141453[/import]

@Glitch Games WOW! Thanks so much! I always wanted to learn about OOP in my Corona dev and this is a great gift! I am sure i am going to learn a ton. My current code is really a spaghetti type code (hard to maintain) It is too late for Space Command but for next game…

Thank you.

Mo [import]uid: 100814 topic_id: 21879 reply_id: 141469[/import]

@ Aidin - I don’t really actually use one, I just use TextWrangler. However I’ve been looking into Outlaw which looks pretty awesome.

@ Mo - You’re welcome, it’s been a while since we wrote this template ( back in Feb I think ) but I should be able to answer most questions anyone has about it. [import]uid: 119420 topic_id: 21879 reply_id: 141506[/import]

Code is great, only if it would use Storyboard because I’m facing severe difficulties integrating Storyboard.

Re IDE, so how do you do breakpoints and things like that? I think TextWrangler doesn’t support it. [import]uid: 206803 topic_id: 21879 reply_id: 141508[/import]

Yea we don’t use Storyboard at Glitch, we’ve been using Director since it was originally released and now we use our own GGScene lib instead.

No breakpoints or anything like that no, it really is just a text editor not an IDE which is why I’m looking into Outlaw. [import]uid: 119420 topic_id: 21879 reply_id: 141510[/import]

Getting a 404 was the template taking down?

Getting a 404 was the template taking down?