Free Jetpack Joyride Template

No worries :slight_smile: [import]uid: 119420 topic_id: 21879 reply_id: 140806[/import]

Sorry, weekend ended up being busier than expected. It is now here - http://glitchgames.co.uk/templates/BarrelJoyride.zip [import]uid: 119420 topic_id: 21879 reply_id: 141432[/import]

Much appreciated. [import]uid: 206803 topic_id: 21879 reply_id: 141437[/import]

No worries, hope it helps! [import]uid: 119420 topic_id: 21879 reply_id: 141451[/import]

I canā€™t find a way to PM you, would you mind asking me which IDE do you use for Corona? [import]uid: 206803 topic_id: 21879 reply_id: 141453[/import]

@Glitch Games WOW! Thanks so much! I always wanted to learn about OOP in my Corona dev and this is a great gift! I am sure i am going to learn a ton. My current code is really a spaghetti type code (hard to maintain) It is too late for Space Command but for next gameā€¦

Thank you.

Mo [import]uid: 100814 topic_id: 21879 reply_id: 141469[/import]

@ Aidin - I donā€™t really actually use one, I just use TextWrangler. However Iā€™ve been looking into Outlaw which looks pretty awesome.

@ Mo - Youā€™re welcome, itā€™s been a while since we wrote this template ( back in Feb I think ) but I should be able to answer most questions anyone has about it. [import]uid: 119420 topic_id: 21879 reply_id: 141506[/import]

Code is great, only if it would use Storyboard because Iā€™m facing severe difficulties integrating Storyboard.

Re IDE, so how do you do breakpoints and things like that? I think TextWrangler doesnā€™t support it. [import]uid: 206803 topic_id: 21879 reply_id: 141508[/import]

Yea we donā€™t use Storyboard at Glitch, weā€™ve been using Director since it was originally released and now we use our own GGScene lib instead.

No breakpoints or anything like that no, it really is just a text editor not an IDE which is why Iā€™m looking into Outlaw. [import]uid: 119420 topic_id: 21879 reply_id: 141510[/import]

@Glitch Games, still waiting! [import]uid: 206803 topic_id: 21879 reply_id: 141417[/import]

Sorry, weekend ended up being busier than expected. It is now here - http://glitchgames.co.uk/templates/BarrelJoyride.zip [import]uid: 119420 topic_id: 21879 reply_id: 141432[/import]

Much appreciated. [import]uid: 206803 topic_id: 21879 reply_id: 141437[/import]

No worries, hope it helps! [import]uid: 119420 topic_id: 21879 reply_id: 141451[/import]

I canā€™t find a way to PM you, would you mind asking me which IDE do you use for Corona? [import]uid: 206803 topic_id: 21879 reply_id: 141453[/import]

@Glitch Games WOW! Thanks so much! I always wanted to learn about OOP in my Corona dev and this is a great gift! I am sure i am going to learn a ton. My current code is really a spaghetti type code (hard to maintain) It is too late for Space Command but for next gameā€¦

Thank you.

Mo [import]uid: 100814 topic_id: 21879 reply_id: 141469[/import]

@ Aidin - I donā€™t really actually use one, I just use TextWrangler. However Iā€™ve been looking into Outlaw which looks pretty awesome.

@ Mo - Youā€™re welcome, itā€™s been a while since we wrote this template ( back in Feb I think ) but I should be able to answer most questions anyone has about it. [import]uid: 119420 topic_id: 21879 reply_id: 141506[/import]

Code is great, only if it would use Storyboard because Iā€™m facing severe difficulties integrating Storyboard.

Re IDE, so how do you do breakpoints and things like that? I think TextWrangler doesnā€™t support it. [import]uid: 206803 topic_id: 21879 reply_id: 141508[/import]

Yea we donā€™t use Storyboard at Glitch, weā€™ve been using Director since it was originally released and now we use our own GGScene lib instead.

No breakpoints or anything like that no, it really is just a text editor not an IDE which is why Iā€™m looking into Outlaw. [import]uid: 119420 topic_id: 21879 reply_id: 141510[/import]

Getting a 404 was the template taking down?

Getting a 404 was the template taking down?