GGLibs - Modules to speed up development

Just added easy methods for bringing up dialogs for making game requests and posting on walls ( either your own or that of someone else ).

It looks like the ability to actually send messages is not possible, there is a Send dialog however it is not currently supported on mobile devices. I have added in a wrapper function for it however it won’t work yet. [import]uid: 119420 topic_id: 32733 reply_id: 130321[/import]

Hello,

As most people here, I am in love with the GGlibs! It will make my future apps so much easier to make when I can just attach for instance social blocks to the app. Any time line on the GGIn-app?

Thanks a lot again for sharing these wonderful modules.

Mo [import]uid: 100814 topic_id: 32733 reply_id: 130327[/import]

Hello,

As most people here, I am in love with the GGlibs! It will make my future apps so much easier to make when I can just attach for instance social blocks to the app. Any time line on the GGIn-app?

Thanks a lot again for sharing these wonderful modules.

Mo [import]uid: 100814 topic_id: 32733 reply_id: 130327[/import]

I’ve been thinking about the GGInApp ( probably call it GGStore for brevity ) and not sure what would be best yet. I could make a simple wrapper but naturally it would be nicer if it could do more. What would people want it to do? [import]uid: 119420 topic_id: 32733 reply_id: 130335[/import]

I’ve been thinking about the GGInApp ( probably call it GGStore for brevity ) and not sure what would be best yet. I could make a simple wrapper but naturally it would be nicer if it could do more. What would people want it to do? [import]uid: 119420 topic_id: 32733 reply_id: 130335[/import]

I am not really sure what a wrapper is but I am hoping for:

1- A button (attached to the GGStore code) that would allow people to buy the game

2- An easy way to allow in-game purchases of items for the game (weapons, lives…)

I realize that many steps have to be taken to setup the in-app on iTunes but I like the way you made you other libs so much easier to grasp and use than the Corona examples.

Mo

ps: Love the new name: GGStore

[import]uid: 100814 topic_id: 32733 reply_id: 130339[/import]

I am not really sure what a wrapper is but I am hoping for:

1- A button (attached to the GGStore code) that would allow people to buy the game

2- An easy way to allow in-game purchases of items for the game (weapons, lives…)

I realize that many steps have to be taken to setup the in-app on iTunes but I like the way you made you other libs so much easier to grasp and use than the Corona examples.

Mo

ps: Love the new name: GGStore

[import]uid: 100814 topic_id: 32733 reply_id: 130339[/import]

I’ve now started work on GGStore, mostly I’ve just wrapped up the Corona store functionality and made it ( hopefully ) a little easier to deal with. I’ve also added in stuff for Unlocking the full app ( you would need to create the product like normal, this just makes it a little easier.

There is still more to do and it will need a lot of testing though. [import]uid: 119420 topic_id: 32733 reply_id: 130424[/import]

I’ve now started work on GGStore, mostly I’ve just wrapped up the Corona store functionality and made it ( hopefully ) a little easier to deal with. I’ve also added in stuff for Unlocking the full app ( you would need to create the product like normal, this just makes it a little easier.

There is still more to do and it will need a lot of testing though. [import]uid: 119420 topic_id: 32733 reply_id: 130424[/import]

I have a suggestion for GGDictionary, set up a common English translations dict and then the rest of us can pitch in and translate it to our native languages and push it back to you to include. Everyone will benefit from that, a community translations bundle.

This could also include error messages as well as button labels etc.
[import]uid: 13560 topic_id: 32733 reply_id: 130430[/import]

That’s a great idea yea! I could just shove a “common-english.language” file up on the GGDictionary repo. Will get on that soon :slight_smile: [import]uid: 119420 topic_id: 32733 reply_id: 130434[/import]

I have a suggestion for GGDictionary, set up a common English translations dict and then the rest of us can pitch in and translate it to our native languages and push it back to you to include. Everyone will benefit from that, a community translations bundle.

This could also include error messages as well as button labels etc.
[import]uid: 13560 topic_id: 32733 reply_id: 130430[/import]

That’s a great idea yea! I could just shove a “common-english.language” file up on the GGDictionary repo. Will get on that soon :slight_smile: [import]uid: 119420 topic_id: 32733 reply_id: 130434[/import]

Just added another one, GGTar - http://developer.coronalabs.com/code/ggtar

It is just a GGified version of the LuaRocks tar module and supports directories. We are going to be using it get around the 50mb limit on Android for Forever Lost.

On a slightly related note, by using a bunch of the GG libs ( both released ones and a few new ones coming up ) we have just submitted a small app made in a weekend - http://www.glitchgames.co.uk/app/forever-lost-camera

The libs that aren’t released yet are GGScene, GGSceneManager, GGPhoto and GGCanvas.

[import]uid: 119420 topic_id: 32733 reply_id: 132258[/import]

Just added another one, GGTar - http://developer.coronalabs.com/code/ggtar

It is just a GGified version of the LuaRocks tar module and supports directories. We are going to be using it get around the 50mb limit on Android for Forever Lost.

On a slightly related note, by using a bunch of the GG libs ( both released ones and a few new ones coming up ) we have just submitted a small app made in a weekend - http://www.glitchgames.co.uk/app/forever-lost-camera

The libs that aren’t released yet are GGScene, GGSceneManager, GGPhoto and GGCanvas.

[import]uid: 119420 topic_id: 32733 reply_id: 132258[/import]

We’ve just uploaded a video showing the screen transitions in GGScene - http://www.youtube.com/watch?v=_riCrSOjTS0 - the actual code should be up later today in theory. [import]uid: 119420 topic_id: 32733 reply_id: 132933[/import]

Be able to set slide distance would be great, like Facebook and most other apps do to show menu or chat etc… [import]uid: 13560 topic_id: 32733 reply_id: 132956[/import]

Like a slide in menu thing? You could probably do that with a popup with “slideFromLeft”. [import]uid: 119420 topic_id: 32733 reply_id: 132988[/import]

I’ve just added in a couple of transitions for that purpose. I will upload it to the repo and you will see an example “PopupC”, the stuff for it is in main.lua but commented out. [import]uid: 119420 topic_id: 32733 reply_id: 132992[/import]

I especially like the mosaic and dissolve transitions. Nice! [import]uid: 110228 topic_id: 32733 reply_id: 133009[/import]