Glider locks up!

Hello Schizoid

We have been trying to replicate this issue but with no avail. This is a very bizarre problem and we would like to replicate it. Does this same problem even happen in an empty file? 

Regards,

M.Y. Developers

M.Y.

I just tried it, and it does not appear to do that in a blank file.

I am using storyboard, so I tried it in a storyboard template file (just the storyboard code, nothing else), and it did slow down and kill my processor.

Hello Schizoid,

We tried the storyboard sample as you said and it does not occur. We went a few versions back and could not replicate the bug in those either. Please paste the contents of the storyboard template file and where exactly the problem occurs. 

Regards,

M.Y. Developers

Hi M.Y,

I think I have a bit more info…

When this happened, I was cutting/pasting from one scene into another…  I copied a table declaration and did not include the closing brace. 

I copied:

[lua]

local tbl = {

[/lua]

When I pasted that into the storyboard template, the processor when to 100%.  This does not happen if I paste into a blank file.

No problems if I type “local tbl = {” and hit return… the closing brace automatically appears.  It just seems like a problem when I cut/paste…  guess I need to be more careful about the closing brace.

Hope this helps!

Hello Schizoid,

Thanks for the info. We were able to find the problem and a fix will be available soon. This was completely our fault, you should never need to be careful about what you paste in the editor. This type of bug should never happen again after this update. 

Regards,

M.Y. Developers

Awesome! Glad I could help!

Hello Schizoid,

This (and all problems like it) are fixed in 1.9.3. You can get the update via help-> check for updates. 

Regards,

M.Y. Developers

Thanks!  I downloaded the update and it appears to be working!

Hello Schizoid, 

Great! Is debugging working fine? That was the main component that was updated. 

Regards,

M.Y. Developers