I have successfully built with the new system - is there anything we can do to contribute to the test … or whatever?
@jaime9 you can test your apps and let us know if you see problems. It would be nice to get feed back, once posted to see if ANR/Crash rates go up or down or stay about the same.
@everyone, there was a small bug in yesterday’s daily build. Here are the links to the fixed version. Please download and use these instead:
http://developer.coronalabs.com/sites/default/files/corona/2019.3496/Corona-2019.3496.msi
http://developer.coronalabs.com/sites/default/files/corona/2019.3496/Corona-2019.3496.dmg
Rob
Hi all.
I can’t to build my app.
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ‘:App:processReleaseResources’.
> com.sun.org.apache.xerces.internal.impl.io.MalformedByteSequenceException: Invalid byte 2 of 2-byte UTF-8 sequence.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 3m 43s
Picked up JAVA_TOOL_OPTIONS: -Duser.language=en
Android build failed (1) after 229 seconds
What i can do to resolve it?
Hello, @paisaev. Does your app contains non-latin (outside of a-z) letters in app name?
What about Windows user name, or are you on macOS?
i try to build android by corona v.2019-3496
Build Error
Failed toBuild
More information may be available in the Simulator Console
WARNING: An illegal reflective access operation has occurred
09:49:08.743 WARNING: Illegal reflective access by org.codehaus.groovy.vmplugin.v7.Java7$1 (file:/C:/Users/fairy/.gradle/wrapper/dists/gradle-5.1.1-all/97z1ksx6lirer3kbvdnh7jtjg/gradle-5.1.1/lib/groovy-all-1.0-2.5.4.jar) to constructor java.lang.invoke.MethodHandles$Lookup(java.lang.Class,int)
09:49:08.743 WARNING: Please consider reporting this to the maintainers of org.codehaus.groovy.vmplugin.v7.Java7$1
09:49:08.743 WARNING: Use --illegal-access=warn to enable warnings of further illegal reflective access operations
09:49:08.743 WARNING: All illegal access operations will be denied in a future release
09:49:08.743 warning: [options] source value 7 is obsolete and will be removed in a future release
09:49:08.743 warning: [options] target value 7 is obsolete and will be removed in a future release
09:49:08.743 warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
in building.settings file
android =
{
versionCode = “3”,
usesPermissions =
{
“android.permission.INTERNET”,
“android.permission.ACCESS_NETWORK_STATE”,
“android.permission.CALL_PHONE”,
},
usesFeatures =
{
{ name = “android.hardware.location”, required = false },
{ name = “android.hardware.location.gps”, required = false },
{ name = “android.hardware.location.network”, required = false },
},
supportsScreens =
{
smallScreens = true,
normalScreens = true,
largeScreens = true,
xlargeScreens = true,
},
},
and don’t have plugin
Yes it is contains a lot of russian texts.
One plugin is native java but there are no .so files, and Qiso is pure Lua. I guess they’re both ok to just leave alone then?
Sorry, I don’t currently have, or really know anything about, Slack.
@fairy.sa if you’re on a mac, run this from the terminal:
defaults write com.coronalabs.Corona_Simulator debugBuildProcess -int 5
Then quit and build again, and your console log should have a lot more information about what’s going on. If you’re on Windows, you can run this from the cmd.exe:
reg ADD “HKEY_CURRENT_USER\Software\Ansca Corona\Corona Simulator\Preferences” /f /v debugBuildProcess /d 5
Also if you’re on Windows, do you have any UTF8 special characters anywhere in the path of your project?
Rob
New builds out:
http://developer.coronalabs.com/sites/default/files/corona/2019.3498/Corona-2019.3498.msi
http://developer.coronalabs.com/sites/default/files/corona/2019.3498/Corona-2019.3498.dmg
These should contain Android SDK 28 (Android 9/Pie) support.
Support plugins are updated to the ones before June 17, so they are not the latest, but newer.
In this build i have no problems. Thank you.
Will we be able to use the AdMob and SplashScreen plugins with this build?
@Falcon777 Yes, we can use them and they will work as they do now. Only issue is these plugins have reported some issues which Corona team will fix very soon once Android 64 is complete.
After builf app not launch. =( But in version 3490 i have no problem.
@Rob,
I’ve completed my first Android build with the new version 3498 and my app will not run.
I uploaded into Google Play Beta without any difficulty. I downloaded the app from Google Play, but it failed to work properly.
So, I think thought to use adb install and see how that would work.
MacBook-Pro:projects troylyndon$ adb install -r “playtrivia.apk”
* daemon not running. starting it now at tcp:5037 *
adb E 06-29 08:52:44 90651 25115266 usb_osx.cpp:152] Unable to create an interface plug-in (e00002be)
* daemon started successfully *
Success
MacBook-Pro:projects troylyndon$
So, the issues isn’t installing the app. It will always install. It’s getting it to run without an immediate message invited me to Close App.
@Rob, the exact message my Android brings up is “myGame keeps stopping” with the options App info, Close app, Send feedback. App info doesn’t provide any additional info - it just brings up the same screen as Settings>Apps>myGame
Does ‘adb logcat’ has crash log? If it says that app keeps crashing, it must.
MacBook-Pro:projects troylyndon$ adb logcat Corona:v *:s
--------- beginning of crash
--------- beginning of main
--------- beginning of system
nothing else shows up when I go to open the app
@vlads, what is myGame.aab ? It is generated at the same time as myGame.apk
ANSWERED: From what I can tell, the myGame.aab is the new Android App Bundle format (hense the acronym extension of “aab”).