Google Play Game Services - Unnecessary Scopes

Thanks Kirill.

I’ll be waiting for the fix. Please let me know if you need any assistance, maybe with tests. For me this issue is really critical because it’s blocking the game to be featured by Google. I hope you understand why I keep asking for updates.

Hi Kiril,

Do you have any update on this?

He is still working on it. Unfortunately, it’s not a simple “change a constant and rebuild” situation. We are having to do some refactoring to get this change in.

Rob

Hi Rob,

I know it’s not a simple fix, but it’s really hard to keep waiting and waiting. Is there anything concrete about this topic? Any forecast (days, weeks…)?

Again, sorry for keep pushing. I’m trying not to come here and ask the same thing over and over.

I wish there was a more concrete answer on an ETA. I know an engineer is working on it. I don’t have the exact details, but it sounds like we have to implement a completely different login method and needless to say, it’s not an easy change. I’m trying to get a better answer.

Rob

Hi Rob,

Well, me again, 10 days have passed, so…

Just received another email from Google asking for an update, but there’s nothing I can say. Should I give up?

I’m hoping we have a solution soon. I’m sorry this is taking so long, but it’s taken us a lot of effort to implement this. An engineer is actively working on it.

Rob

16 days more…

Any news?

If I understand the engineer working on this correctly, he is having to completely rewrite the plugin from scratch. Apparently to change the login process requires using a completely different GPGS library. This is a huge plugin with the sheer number of API endpoints.

It’s going to take time.

Rob

I’m asking our engineers to look into this.

Rob

Hi Rob,

Any updates?

Sorry for pushing you about that. This is my last pending issue before re-submitting for review, so, I’m depending on Corona now.

I believe an engineer has been looking into this, however I don’t see the update on the server yet. I probably can’t find out an update until at least Wednesday.

Rob

Hi Rob,

I need to ask you again, sorry. Any news?

I would love to solve this by myself, but I really can’t.

Cleverson

I’ve asked.

I’ll be able to get an update on this next week.

Rob

Hi Rob,

My game submission is about to expire and I can’t fix this. Do you have any (good) news?

Br,
Cleverson

I’m trying to get a status update. I believe an engineer was working on it yesterday, but I don’t know if it’s completed or not.

Rob

It seems like the cause of the issue is not in GPGS plugin sources. Can I ask you to share with us plugin list from your build.settings, may be one of the plugins you are using has deprecated methods linked to Plus.SCOPE_PLUS_LOGIN api.

Kirill

Hi Kirill,

Sure, here it is:

plugins = { ["plugin.photon"] = { publisherId = "com.exitgames", supportedPlatforms = { iphone=true, android=true, ["android-kindle"]=true } }, ["plugin.openssl"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true, ["android-kindle"]=true } }, ["plugin.firebaseAnalytics"] = { publisherId = "tech.scotth", supportedPlatforms = { iphone=true, android=true, ["android-kindle"]=true } }, ["plugin.firebaseConfig"] = { publisherId = "tech.scotth", supportedPlatforms = { android=true, ["android-kindle"]=true } }, ["plugin.gpgs"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true } }, ["plugin.google.iap.v3"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true } }, ["CoronaProvider.gameNetwork.apple"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true} }, ["plugin.amazon.iap"] = { publisherId = "com.coronalabs", supportedPlatforms = { ["android-kindle"]=true } }, ["plugin.gamecircle"] = { publisherId = "COM\_INNOVATIVELEISURE", supportedPlatforms = { ["android-kindle"] = true }, }, ["plugin.notifications"] = { publisherId = "com.coronalabs" }, },

Br,

Cleverson

Have you tried commenting out the two firebase plugins?

Rob