Google Play Games Services Cannot Show Leaderboard

Hey guys, I was having the problem where It seemed like the service was loading but was not, and was not showing leaderboards when i clicked on my button. My problem was that I needed to change my keystore key from debug to my publishing key. hope that helps! :slight_smile:

I am also facing same issue as “Schwab”

“I have attached the login function to a button and when I tap on the button, the Google Play prompt appears and it has my app information along with “Connecting to…”. After a few seconds, the loading disappears but I do not get the “Welcome xxx” that I would normally get from other game using GPGS after successfully logged in.”

As well ,I checked that I am getting “Success” alert from following code:-

local function initCallback( event )

    if not event.isError then

        native.showAlert( “Success!”, “”, { “OK” } )

    else

        native.showAlert( “Failed!”,event.errorCode…"  =errormsg=  "…event.errorMessage, { “OK” } )

    end

    print(“calling initcallback”)

end

gameNetwork.init(“google”, initCallback )

But, I am not getting any responce (initCallback) from following code :- 

local function submitScoreListener(lVal)

    gameNetwork.request(“setHighScore”, 

   {

     localPlayerScore = 

     {

       category = GameServices.HIGH_SCORE, – Id of the leaderboard to submit the score into

       value = lVal – The score to submit

     },

    listener = initCallback

})

end

I checked many things :- 

  1. keystore is correct

  2. bundle id is correct

  3. build is published as alpha

But, surprising thing is that , same code is working fine with one of my friend device(LG nexus 4) but not working with other devices.

Thanks in Advance.

I am also facing same issue as “Schwab”

“I have attached the login function to a button and when I tap on the button, the Google Play prompt appears and it has my app information along with “Connecting to…”. After a few seconds, the loading disappears but I do not get the “Welcome xxx” that I would normally get from other game using GPGS after successfully logged in.”

As well ,I checked that I am getting “Success” alert from following code:-

local function initCallback( event )

    if not event.isError then

        native.showAlert( “Success!”, “”, { “OK” } )

    else

        native.showAlert( “Failed!”,event.errorCode…"  =errormsg=  "…event.errorMessage, { “OK” } )

    end

    print(“calling initcallback”)

end

gameNetwork.init(“google”, initCallback )

But, I am not getting any responce (initCallback) from following code :- 

local function submitScoreListener(lVal)

    gameNetwork.request(“setHighScore”, 

   {

     localPlayerScore = 

     {

       category = GameServices.HIGH_SCORE, – Id of the leaderboard to submit the score into

       value = lVal – The score to submit

     },

    listener = initCallback

})

end

I checked many things :- 

  1. keystore is correct

  2. bundle id is correct

  3. build is published as alpha

But, surprising thing is that , same code is working fine with one of my friend device(LG nexus 4) but not working with other devices.

Thanks in Advance.