I agree with your statements to a certain extent.
I spent 6 months trying to learn Java and O.O.P. before I stumbled upon Corona.
I then spent 3 months learning Corona but I learned nothing until I threw myself in the deep end and decided to make the game I wanted to by learning as I went. That’s where the forums are invaluable, I’ve learned 90% of what I know now from kind and patient people like Rob and other people like myself. After 18 months I still have problems with the tutorials from time to time, Rob can vouch for that.
Alex you have just pointed out what the problem for new starters is yourself, there is a lot of information in the tutorial, stack overload!
Look how I explained creating and saving a high score, just the absolute minimum to start off with to get the job done.
Step1 - create a text file, read the text file, save it to the documents directory.
Step 2 - load the high score table
Step 3 - Check to see if your score is higher than the highScore and save it
Simple but effective.
Now when Spid3rtech has got his head around the absolute basics as I gave him he can then understand better ways to do it like have a table to hold the top 10 scores, hence a json file, hence Rob’s loadsave.lua.
When I first started with Corona me and Rob were going back and forth with his loadsave.lua module, I spent days trying to make it work and it is a simple module to work with, good work by the way Rob.
Tiny steps.