Help with font not showing on device build (shows up correct in the simulator)

I’ve just updated from Enterprise build #2541 to #2719 and I’m suddenly getting the same thing for fonts which previously had worked. I had never manually put any font details into my plist file, even when they worked.

Rob you said “Corona Enterprise does not using the build.settings file.” Is that a recent change? My understanding is that the build.settings file did get used to populate some values in the plist. There is even a file in Enterprise called “buildSettingsToPlist.lua” which can be found at /CoronaEnterprise/Corona/mac/bin/buildSettingsToPlist.lua

I’m having some other issues too, most noticably one where if I start the game in landscape it acts as though it’s still in portrait (our game supports both orientations). This worked before, and if I start in portrait then rotate to landscape it works, but starting in LS does not. I’m now wondering if this is another issue where the plist does not have correct values?