How are your #CoronaDefoldGame projects coming?

Do you have an itch.io page setup yet?

@Rob, I just updated it today https://benzeliden.itch.io/portals-of-sacraland

As I understand I need to upload playable apk by the end of the month?

I submitted my game, now I’m off for a vacation. Good luck everyone for the remaining 2 weeks!

@Benzeliden, your game’s looking good, hope you can finish it on time! I think yes, you should upload a playable apk. At least that’s what I did.

Well, hopefully I’ll finish it up, but here’s a trailer for my jam attempt. I never got to spend as much time as I hoped, but hopefully enough :) 

Now to finish it up and post it :S

https://www.dropbox.com/s/tuiwe4pb51ro7m4/FireFly.mp4?dl=0

Nice trailer, you should put it on youtube and it’ll go viral

Well, with Hindsight, YouTube is probably a better place for it, so I threw it up there too - https://youtu.be/40NuC3QuyT0

Itch IO page is up with a Windows version, now I’ll go back to cleaning it up and creating levels!

https://graham-s.itch.io/firefly

Edit: Mac version also added.

(Yes, I know I need an icon… baby steps)

Finally managed to upload a beta release of my game just minutes ago despite limited time!

It may take itch.io admin some time for my entry to appear in the ‘Entries’ page, so in the meantime I think you can grab it here:

https://santiagoluib3.itch.io/heavy-vertical

Cheers!

Santi

Btw, how long after I uploaded my game before I can see it on the Entries page of CoronaDefoldJam?   

@santiagoluib3 I think you need press “Join Jam” and “Submit my project” by yourself.

However I have another question: what if I will update my game after October 1 - this update will not be counted?

@Benzeliden,  Thanks!!  That did the trick.

Not sure if submitting an update after October 1 is counted though.  You will have to ask the jam committee for it  ;)  

Hello everyone, we uploaded our beta to itch today. It was really fun to code the game.
https://bogomazon.itch.io/sword-of-power
 
There’re only 2 levels and I already found some bugs, but we still have 2 days to fix some of them.
Also we made a trailer:

[media]https://www.youtube.com/watch?v=F1WTS4Eze3M[/media]

You can download the game from itch.io or apply as beta-tester on Google Play (this way you’ll receive any future updates):

https://play.google.com/apps/testing/ru.supremebanana.swordofpower

Feel free to give any feedback :slight_smile:

Hi peeps,
I made a last-minute update on Heavy Vertical with 14 hours remaining :smiley:

Minor fixes made and a bonus “Milk Run” (level 2) to give new players more time to familiarize the controls.

If you have downloaded it previously I recommend getting the latest build :slight_smile:

Santi

bad news… i made a fundamental mistake of not testing my game with as many devices as possible especially the older devices.

i saw it running on a not-so-old Android devices, a Xiaomi Redmi running Android 4.2.2 1.4gHz, 2gigRam and a similar sepcs Samsung Tab… it is horribly laggy!! :frowning: :frowning:

No big deal for the compo.  Turn it in anyways and see if you can optimize for slower devices later.

Hi guys,

Here is latest trailer of my game: Portals of Sacraland - https://benzeliden.itch.io/portals-of-sacraland

[media]https://www.youtube.com/watch?v=calcza7b9ao[/media]

Hi robmiracle

I want to thank you so much for posted ‘‘game level tutorial’’ by you.

It was very simple and understandable. It’s very worked out.

I hope we can see new tutorials by you for new developers.

All the best…