You need to follow the guide above. Put that block of code in your build.settings and provide all the icons with those names and you should be good to go.
Rob
You need to follow the guide above. Put that block of code in your build.settings and provide all the icons with those names and you should be good to go.
Rob
Mirá: Este es el build.setting de mi aplicación: settings = { orientation = {default = “landscapeLeft”, supported = { “landscapeRight”, “landscapeLeft”,} }, iphone = { plist = { UIAppFonts = { “DroidSansMono.ttf”}, UIStatusBarHidden = true, UIPrerenderedIcon = false, – set to false for “shine” overlay { CFBundleIconFile = “Icon-76.png”, CFBundleIconFiles = { “Icon-Small-40.png”, “Icon-Small-40@2x.png”, “Icon-72.png”, “Icon-72@2x.png”, “Icon-76.png”, “Icon-76@2x.png”, “Icon-Small-50.png”, “Icon-Small-50@2x.png”, }, }, }, Creo no necesitar otros iconos ya que la aplicación es para iPad solamente.
settings = { orientation = { default = "landscapeLeft", supported = { "landscapeRight", "landscapeLeft", } }, iphone = { plist = { UIAppFonts = { "DroidSansMono.ttf" }, UIStatusBarHidden = true, UIPrerenderedIcon = false, -- set to false for "shine" overlay CFBundleIconFile = "Icon-76.png", CFBundleIconFiles = { "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", }, }, }, }
Should work for you. You just need to make sure to include icons you’ve listed with those names and the sizes in the document above.
What i mean is that for finding forum posts - i find a google search that starts with "Corona SDK … " is very useful for tracking down previous posts of people who may have had similar problems that were solved. I use this approach all the time.
T.
Créeme que están en la carpeta con el tamaño que especifica el archivo Build.setting. Ya los revisé. Tenía ganas de borrar la aplicación subida y volver a subirla. Sería bueno que Apple especifique cual es el problema real con los iconos. Da la impresión que la respuesta la hace en base a algún cálculo o enlace a través de software y no un ser humano. Es raro. Muy raro. Gracias, Bob. Espectacular lo tuyo y lo de la persona que traduce. Un saludo desde Argentina.
Ah, ahora entendí ToeKnee. Gracias por tu ayuda. Costó pero hemos avanzado bastante.
This I have read. In fact I have used throughout the development process to test the app on my iPad.
What is not clear is which file you need to upload to iTunes Connect.
Or is it that I do not find the explanation.
I seem to remember posting to a similar question - have you tried a google search - “corona sdk - then your query”
T.
I have to search in Google? The solution would have to be here. I’ve read a lot of documents. It is all too tangled. Nothing is clear.
I managed to create distribution certificates. I completed all iTunes data attached. I sent the icons, screenshots, etc… I need to upload the executable.
What generates the Corona Simulator? What generates XCode? How? What are the next steps? Where is the help documents?
Using Corona SDK, do a File->Build->iOS.
Choose: Device
Make sure you are using a distribution profile (Not an AdHoc one).
Make a note of where the build will be saved to.
When it builds, it will pop up a dialog box giving you the option to upload the build not. Don’t choose to upload the build here.
Run the “Application Loader” app by hand.
Follow the steps. When you get to pick the file, navigate to where you had Corona SDK save the build to.
There will be two versions a .app and a .zip, pick the .zip version.
Perfect. Works, Bob.
Now what do I do with the zip file?
You use the “Application Loader” app to upload the file to iTunes Connect. Your app has to be marked ready to upload in iTunes connect first.
“Prepare to upload” he says. I have to wait then. Do you know that Apple takes time? Yesterday I did all the paperwork.
In iTunes Connect – If you have a blue button that says “Ready to upload Binary”, then you have to click that. On the next screen it will say “Prepare to upload” and you have to answer some questions and click the “Save” button. Then the app’s status will show “Waiting for upload”.
Now you can go to Corona SDK and do a Build. Then run Application Loader, select the app from the list. Open the .zip file version of the file Corona SDK output and it should upload it and submit it.
Rob
Ok.
Hay 6 botones:
Manage Game Center
Manage In-App Purchases
Newsstand Status
Rights and Pricing
Set Up iAd App Network
Transfer App
At the bottom, under the icon there will be “View Details”, clicking on that will give you the “Ready to upload” button.