Well, it’s been just over a month, but more importantly, I think I can answer your question as well.
While this is an important feature, the current focus is in getting Corona to build offline (i.e. getting rid of the build servers). Then, as per Vlad’s post, the list of priorities following offline builds seem to be as follows: “Apple’s Metal (probably via MoltenVK), AndroidX and modern Windows”.
If I am not mistaken, this cutout issue should be addressed when AndroidX gets implemented. Now, I have no realistic time frames as to when that might happen , but it is safe to assume that it’ll take until May for the offline builds to kick in, then _maybe _another few months at least for Apple’s Metal to be implemented, after which work might begin on AndroidX.