- Loaded the libzeromq.a file (fat binary) into the Corona SDK plugin Xcode project under “Link Binary With Libraries” in the Build Phases panel of the target.
- Included the “zeromq_ios.h” and “zeromq_simulator.h” in the"Copy Files" panel
- Did a successful release build of the project resulting in a libplugin_library.a file for both iOS and Simulator.
It appears that I have the binary for zeromq available as a plugin. Can I write the rest of this in Lua, or do I need to do some more c code to create the bindings?