Introducing Hot Air Harry, coming soon for iOS & Android

Hot AIr Harry will be released for #iphone and #ipad #ios on 16 March. #android soon after! I will post the links once the game is live!

#newgame #newrelease #mobilegame #mobileapp

Hot Air Harry is now available in the Australia AppStore those of you there can check it out below

https://itunes.apple.com/au/app/hot-air-harry/id824405514?ls=1&mt=8

Hot Air Harry should now be available world wide, its a simple game to pass a few minutes at a time!

https://itunes.apple.com/us/app/hot-air-harry/id824405514?ls=1&mt=8

Thanks

Hot Air Harry Version 1.1 has been submitted to apple.

update includes improved performance on iPhone 4 amongst other minor changes!

Hot Air Harry is now available on Android!  Download below from Google Play

https://play.google.com/store/apps/details?id=com.gjmullen.hotairharry

Looks nice! Good luck!!!

Thanks, hopefully it does better than the ios version at launch, but with no keywords etc on the play store, not sure how they get found!

Dunno if you want feedback? I think the game is good and the concept is very cool with the hot air balloon getting bigger and smaller.   But damn it is hard. I have a somewhat respectable score of 54 in Flappy birds but struggling with 2 on this. I also think the advertising between games is too aggressive, it is too annoying for me to stick with this game.  I also wish the restarting would be more or less instant.

Hi, thanks for the feedback, which part of the advertising? The video ads? How often would you recommend? I guess it depends how long you last as to how long it is before seeing ads. most people testing it for me have got up to around 15-25 after several goes, It was harder at first, but I did make it easier, tilt controls are harder.

Thanks

Gary

At the moment it’s after every 3rd go it’s a chartboost ad with 1 in 3 ads being vungle, I could up it to a higher gap.

Except for top 5 no one has over 5 on Game Center :slight_smile: That is also part of the charm, but at least I wish it would do an instant one click restart and get straight into the action after my 1 score. I really like it, so that is why I decided to comment.

Ah right, your on ios, there’s a new version submitted for it which fixes the physics body being slightly too large, it should help out when that’s released. I had to leave some time between as on old devices it seemed to not have enough time to clear the storyboard scene if I went in less than a second. I can look at it though. I could add an option for restart and one for menu to skip the control select screen. Thanks for the feedback! Much appreciated!

I have just implemented the changes you mentioned.  loading screen speed is now .5 seconds, not 1.5, and the retry will now go into the same control method game you had just used, a menu button will go back to the menu screen.  Thanks for the feedback.