– also posted as separate thread on daily builds
Hi,
Version 2012.928 (2012.10.4)
Two new issues with game center on IOS 6: shows up on Xcode simulator and device (iPhone4)
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Lauch app, press home button during game center activity; relaunch app. App crashes. Launch app for second time, no issue. I’m using all the recommended fixes for the game center orientation Apple bug. Has anyone else experienced this ? I have UIApplicationExitsOnSuspend = true
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To get around the annoying game center log-in box the first time you launch an app, I am only calling gameNetwork.init() when the user touches a “game center” button from within the game.
I then call gameNetwork.show() from within the initCallback() function
The issue is that if there is no internet connection, initCallback() is not called at all. So the user will press the “game center” button and get nothing. What is needed is a callback to indicate that login failed. Or even better a function to report whether the user is logged in (without invoking the log-in screen!)
CoronaLabs, any advice or ideas? Hopefully these can be incorporated into the use-cases you are looking at now.
Anthony [import]uid: 87194 topic_id: 31056 reply_id: 126728[/import]
