Now it’s super weird…
I build Sample App and it works. I copy code from sample app to my game and it crashes… Not sure what it could be. I did a test where I deleted everything from my main file and only left copied flurry stuff and it crashed on device… I can’t see any reason for it. Does flurry now requires anything extra what I can’t see in example app? Something is build.settings or something?
[import]uid: 27699 topic_id: 33121 reply_id: 132675[/import]
Ok [import]uid: 58338 topic_id: 33121 reply_id: 132685[/import]
Got it.
After stripping while app and searching in all the files I found this in build.settings:
components = {“openfeint”}
This bad boy was crashing Flurry. Previously all worked ok and there was no problem but with flurry update this started to cause all the hassle. I’m happy to have it behind me :).
Thanks for all the help. [import]uid: 27699 topic_id: 33121 reply_id: 132764[/import]